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path: root/src/gallium
AgeCommit message (Expand)Author
2011-02-07st/egl: Add wayland platformBenjamin Franzke
2011-02-07st/egl: drm_image: Check for MESA_drm_imageBenjamin Franzke
2011-02-07st/egl: native_helper: Add resource_surface_import_resourceBenjamin Franzke
2011-02-07st/dri: Implement dri2::{Allocate,Release}BufferBenjamin Franzke
2011-02-07r600g: correctly report supported vertex formatsMarek Olšák
2011-02-07r300g: use the new vertex buffer managerMarek Olšák
2011-02-07r600g: use the new vertex buffer managerMarek Olšák
2011-02-07util: import a new vertex buffer managerMarek Olšák
2011-02-06r600g: do not flush the uploaderMarek Olšák
2011-02-06r300g: do not flush the uploaderMarek Olšák
2011-02-06r300g: RS400 doesn't have ZMASKMarek Olšák
2011-02-06r600g: use surface format not underlying texture formatDave Airlie
2011-02-04r600g: don't set tile_type on evergreen.Dave Airlie
2011-02-04r600g: fix evergreen sampler view + depth interactionDave Airlie
2011-02-03util: Change u_get_transfer_vtbl usage argument type to match prototype.Vinson Lee
2011-02-04r600g: get offset for correct texture when setting up CB.Dave Airlie
2011-02-04r600g: avoid trying to flush the flushing texture.Dave Airlie
2011-02-04r600g: evergreen CB check for flushed textureDave Airlie
2011-02-04r600g: flushing texture needs all levels.Dave Airlie
2011-02-04r600g: remove unused variablesDave Airlie
2011-02-04r600g: add a flag to just create flushed texture without flushing.Dave Airlie
2011-02-04r600g: also check CB bindings for textures to depth flush.Dave Airlie
2011-02-04r600g: flush depth texture before a blit from it.Dave Airlie
2011-02-03svga: rename a couple sampler, sampler view functionsBrian Paul
2011-02-03gallium/svga: added debug code for dumping framebuffer images (disabled)Brian Paul
2011-02-03gallium/docs: more info about setting samplers and sampler viewsBrian Paul
2011-02-03cso: don't tell drivers to bind null samplers, sampler viewsBrian Paul
2011-02-03r600g: Make some more things static.Henri Verbeet
2011-02-03r600g: Get rid of the unused r600_cf_vtx_tc() function.Henri Verbeet
2011-02-03r300g: Make the buffer and texture vbtls static const.Henri Verbeet
2011-02-03r600g: Make the buffer and texture vbtls static const.Henri Verbeet
2011-02-03svga: Fix resource leak; undo temporary workaround.José Fonseca
2011-02-03svga: Temporarily disable buffer DMA upload coalescing.José Fonseca
2011-02-03svga/drm: Flushing preemptively on a 1/3 of the aperture.José Fonseca
2011-02-03util: Prevent transfer dangling pointer on map failure.José Fonseca
2011-02-03svga: Don't call swc->flush directly.José Fonseca
2011-02-03svga: Add an assert to catch reentrancy.José Fonseca
2011-02-03svga/drm: Update for pb_vtbl::map argument addition.José Fonseca
2011-02-03r600g: flush differences back to DB copy.Dave Airlie
2011-02-03r600g: fix depth hw resource copies.Dave Airlie
2011-02-03r600g: only set depth bit for hw accessible depth buffers.Dave Airlie
2011-02-03r600g: rework dirty / depth texture tracking.Dave Airlie
2011-02-03r600g: set correct pitch/offset for depth textures in flushed state.Dave Airlie
2011-02-02softpipe: rename sampler[] -> fragment_samplers[]Brian Paul
2011-02-02softpipe: rename fragment sampler/view fieldsBrian Paul
2011-02-02cso: refactor texture sampler and sampler view codeBrian Paul
2011-02-02cso: rename fragment sampler-related fieldsBrian Paul
2011-02-02cso: fix loop bound in cso_set_vertex_samplers()Brian Paul
2011-02-02svga: Flush upload buffers or we get assertsJosé Fonseca
2011-02-02r600g: use burst exports in shadersChristian König