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path: root/src/gallium
AgeCommit message (Expand)Author
2010-09-21d3d1x: add missing fileLuca Barbieri
2010-09-21d3d1x: fix compilation with recent Wine versions installedLuca Barbieri
2010-09-21d3d1x: add blob and signature extraction APIsLuca Barbieri
2010-09-21llvmpipe: fix flatshading in new line codeKeith Whitwell
2010-09-21d3d1x: add new Direct3D 10/11 COM state tracker for GalliumLuca Barbieri
2010-09-21r600g: Removed debug code.Tilman Sauerbeck
2010-09-21r600g: fix eg texture borders.Dave Airlie
2010-09-21r600g: fixup evergreen miptree setup.Dave Airlie
2010-09-21r600g: set back to correct codepaths.Dave Airlie
2010-09-21r600g: deal with overflow of VTX/TEX CF clauses.Dave Airlie
2010-09-20tgsi: Remove duplicate case value.Vinson Lee
2010-09-21tgsi: Actually care what check_soa_dependencies saysJakob Bornecrantz
2010-09-21tgsi: Don't ignore indirect registers in tgsi_check_soa_dependenciesJosé Fonseca
2010-09-20r600g: add back reference check when mapping bufferJerome Glisse
2010-09-20r600g: use pipe context for flushing inside mapJerome Glisse
2010-09-20python/tests: Fixed tri.py for API and TGSI syntax changes.Tilman Sauerbeck
2010-09-20r600g: Implemented the Z and W component write for the SCS opcode.Tilman Sauerbeck
2010-09-20r600g: Honour destination operand's writemask in the SCS implementation.Tilman Sauerbeck
2010-09-20softpipe: fix whitespaceLuca Barbieri
2010-09-20tgsi: add switch/case opcodes to tgsi_opcode_tmp.hLuca Barbieri
2010-09-20softpipe: make z/s test always pass if no zsbuf, instead of crashingLuca Barbieri
2010-09-20gallium: avoid the C++ keyword "template" in sw_winsys.hLuca Barbieri
2010-09-20gallivm: remove debug codeBrian Paul
2010-09-20llvmpipe: fix query bug when no there's no sceneBrian Paul
2010-09-20r600g: move chip class to radeon common structureJerome Glisse
2010-09-20i915g: Link with wrapper sw winsys with sconsJakob Bornecrantz
2010-09-20svga: Integer constant register file has a separate namespace.Michal Krol
2010-09-20svga: Fix relative addressing translation for pixel shaders.Michal Krol
2010-09-19r600g: Cleanup viewport floats.Corbin Simpson
2010-09-19r600g: Clean up PS setup.Corbin Simpson
2010-09-20r600g: only flush for the correct colorbuffer, not all of them.Dave Airlie
2010-09-20r600g: add missing BC_INST wrapper for evergreenDave Airlie
2010-09-20r600g: fixup r700 CB_SHADER_CONTROL register.Dave Airlie
2010-09-20r600g: fix r700 cube map sizing.Dave Airlie
2010-09-20r600g: add color/texture support for more depth formats.Dave Airlie
2010-09-20r600g: add z16 to color setupDave Airlie
2010-09-20r600g: fix tiling support for ddx supplied buffersDave Airlie
2010-09-19r600g: "tmp" is such a bad name for a texture.Corbin Simpson
2010-09-19r600g: Fix false and true.Corbin Simpson
2010-09-19r600g: Clean up some indentation and |= vs. | usage.Corbin Simpson
2010-09-19r600g: Deobfuscate and comment a few more functions in r600_hw_states.Corbin Simpson
2010-09-19r600g: Trivially deobfuscate r600_hw_states.Corbin Simpson
2010-09-19r600g: Use align() instead of handrolled code.Corbin Simpson
2010-09-20r600g: drop debugging that snuck inDave Airlie
2010-09-20r600g: clean up valgrind issues on maxtargets test.Dave Airlie
2010-09-20r600g: fix fbo-drawbuffers-maxtargetsDave Airlie
2010-09-20r600g: send correct surface base update for multi-cbufsDave Airlie
2010-09-20r600g: modify index buffers for sizes the hw can't deal with.Dave Airlie
2010-09-20util/r300g: split the r300 index buffer modifier functions out to utilDave Airlie
2010-09-20r600g: fix exports_ps to export a number not a mask.Henri Verbeet