Age | Commit message (Expand) | Author |
2010-11-15 | glsl: Rename various ir_* files to lower_* and opt_*. | Kenneth Graunke |
2010-10-27 | Fix build on systems where "python" is python 3. | Kenneth Graunke |
2010-09-30 | glsl: Add a lowering pass for texture projection. | Eric Anholt |
2010-09-17 | glsl: add pass to lower variable array indexing to conditional assignments | Luca Barbieri |
2010-09-13 | glsl2: Add pass to remove redundant jumps | Ian Romanick |
2010-09-13 | glsl: add continue/break/return unification/elimination pass (v2) | Luca Barbieri |
2010-09-09 | glsl2: Add lowering pass to remove noise opcodes | Ian Romanick |
2010-09-03 | glsl2: Add module to perform simple loop unrolling | Ian Romanick |
2010-09-03 | glsl2: Add module to suss out loop control variables from loop analysis data | Ian Romanick |
2010-09-03 | glsl2: Add module to analyze variables used in loops | Ian Romanick |
2010-08-26 | glsl: Use a single shared namespace in the symbol table. | Kenneth Graunke |
2010-08-24 | glsl: make 'make clean' work properly. | Dave Airlie |
2010-08-22 | mesa: AC_SUBST the talloc libs/cflags so the ./configure results are saved. | Eric Anholt |
2010-08-13 | glsl2/Makefile: Add a 'make builtins' target. | Kenneth Graunke |
2010-08-13 | glsl2: Rework builtin function generation. | Kenneth Graunke |
2010-08-13 | glsl2: Add a pass to strip out noop swizzles. | Eric Anholt |
2010-08-13 | glsl2: Add a generic visitor class to call back with pointers to each rvalue. | Eric Anholt |
2010-08-13 | glsl2: Use --nounistd to fix MSVC build | Ian Romanick |
2010-08-11 | glsl2: Change command line options passed to flex | Ian Romanick |
2010-08-11 | glsl2: Use bison command line option to set prefix | Ian Romanick |
2010-08-09 | glsl2: Add a pass to transform ir_binop_sub to add(op0, neg(op1)) | Eric Anholt |
2010-08-09 | glsl2: Add constant propagation. | Eric Anholt |
2010-08-06 | glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass. | Eric Anholt |
2010-08-05 | glsl2: Add a pass to convert exp and log to exp2 and log2. | Eric Anholt |
2010-08-05 | ir_structure_splitting: New pass to chop structures into their components. | Eric Anholt |
2010-08-05 | glsl2: Add a pass for removing unused functions. | Eric Anholt |
2010-08-04 | glcpp: Remove xtalloc wrappers in favor of plain talloc. | Kenneth Graunke |
2010-08-02 | glsl2: Don't add mesa/program/ as an include dir. Let includes say program/. | Eric Anholt |
2010-07-31 | glsl2: Add new tree grafting optimization pass. | Eric Anholt |
2010-07-31 | glsl2: Factor out the variable refcounting part of ir_dead_code.cpp. | Eric Anholt |
2010-07-28 | glsl2/Makefile: Append to DEFINES rather than replacing them. | Kenneth Graunke |
2010-07-27 | glsl2: Add optimization pass for algebraic simplifications. | Eric Anholt |
2010-07-26 | Merge remote branch 'origin/master' into glsl2 | Eric Anholt |
2010-07-22 | glsl2: Add the API defines to the glsl2 build so we get the right GLcontext | Eric Anholt |
2010-07-21 | glsl2: Add function to import function prototypes from one IR tree to another | Ian Romanick |
2010-07-20 | glsl2: Add a constructor for _mesa_glsl_parse_state | Ian Romanick |
2010-07-20 | Build a standalone glcpp binary. | Carl Worth |
2010-07-19 | linker: First bits of intrastage, intershader function linking | Ian Romanick |
2010-07-19 | glsl2: Add a pass for converting if statements to conditional assignment. | Eric Anholt |
2010-07-12 | glsl2: Add a new pass at the IR level to break down matrix ops to vector ops. | Eric Anholt |
2010-07-07 | glsl2: Add a pass to simplify if statements returning from both sides. | Eric Anholt |
2010-07-06 | glsl2: Add pass for supporting variable vector indexing in rvalues. | Eric Anholt |
2010-07-02 | glsl2: Add a pass to break ir_binop_div to _mul and _rcp. | Eric Anholt |
2010-07-01 | glsl2: Add a pass to convert mod(a, b) to b * fract(a/b). | Eric Anholt |
2010-06-25 | glsl2: Fix dependencies. (at least partially) | Eric Anholt |
2010-06-24 | glsl2: Replace the GLSL compiler with the glsl2 project. | Eric Anholt |
2009-12-10 | Build mesa glsl with make. | michal |