Age | Commit message (Expand) | Author |
---|---|---|
2011-03-11 | mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params. | Eric Anholt |
2011-03-11 | mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix. | Eric Anholt |
2010-09-07 | glsl: Add built-in variables for GLSL ES 1.00. | Kenneth Graunke |
2010-08-24 | glsl: Include main/core.h. | Chia-I Wu |
2010-08-04 | glsl2: add gl_LightModel built-in uniform. | Aras Pranckevicius |
2010-07-07 | glsl2: Add support for gl_PointCoord in 1.20. | Eric Anholt |
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt |