Age | Commit message (Expand) | Author |
2010-10-20 | glsl: Remove useless ir_shader enumeration value. | Kenneth Graunke |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg |
2010-10-13 | glsl: add support for shader stencil export | Dave Airlie |
2010-10-08 | glsl: Add parser support for GL_ARB_explicit_attrib_location layouts | Ian Romanick |
2010-10-08 | glsl: Wrap ast_type_qualifier contents in a struct in a union | Ian Romanick |
2010-09-18 | glsl: Properly handle nested structure types. | Kenneth Graunke |
2010-09-13 | glsl2: Add pass to remove redundant jumps | Ian Romanick |
2010-09-13 | glsl: add continue/break/return unification/elimination pass (v2) | Luca Barbieri |
2010-09-08 | glsl: add several EmitNo* options, and MaxUnrollIterations | Luca Barbieri |
2010-09-08 | glsl: Require a context in _mesa_glsl_parse_state. | Chia-I Wu |
2010-09-07 | glsl: Accept language version 100 and make it the default on ES2. | Kenneth Graunke |
2010-09-07 | glsl: Set default language version in mesa_glsl_parse_state constructor. | Kenneth Graunke |
2010-09-03 | glsl2: Add module to perform simple loop unrolling | Ian Romanick |
2010-09-03 | glsl2: Perform initial bits of loop analysis during compilation | Ian Romanick |
2010-08-24 | glsl: Include main/core.h. | Chia-I Wu |
2010-08-18 | glsl2: Free the shader compiler at dri screen destruction. | Eric Anholt |
2010-08-13 | glsl2: Add a pass to strip out noop swizzles. | Eric Anholt |
2010-08-13 | glsl2: Move the common optimization passes to a helper function. | Eric Anholt |
2010-08-05 | glsl2: Enable all supported extensions in stand-alone compiler | Ian Romanick |
2010-07-30 | ast: Initialize location data in constructor of all ast_node objects. | Carl Worth |
2010-07-28 | glsl2: Parser support for GL_ARB_fragment_coord_conventions | Ian Romanick |
2010-07-22 | glsl2: Fix standalone compiler to not crash horribly. | Kenneth Graunke |
2010-07-20 | glsl2: Add a constructor for _mesa_glsl_parse_state | Ian Romanick |
2010-07-18 | glsl2: Fix warning from always-false assert not being known to not return. | Eric Anholt |
2010-07-01 | glsl2: Conditionally allow optional extensions to be enabled | Ian Romanick |
2010-07-01 | glsl2: Initialize ast_declarator_list::invariant in constructor | Ian Romanick |
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt |