Age | Commit message (Expand) | Author |
2010-07-28 | glsl2: Parser support for GL_ARB_fragment_coord_conventions | Ian Romanick |
2010-07-22 | glsl2: When a "continue" happens in a "for" loop, run the loop expression. | Eric Anholt |
2010-07-21 | linker: Link built-in functions instead of including them in every shader | Ian Romanick |
2010-07-21 | glsl: Fix missing initialization of yylloc.source | Carl Worth |
2010-07-20 | glsl2: Add a constructor for _mesa_glsl_parse_state | Ian Romanick |
2010-07-20 | glsl2: Add definitions of the builtin constants present in GLSL 1.10. | Eric Anholt |
2010-07-08 | glsl2: Remove generate_temporary and global temporary counter. | Kenneth Graunke |
2010-07-01 | glsl2: Conditionally allow optional extensions to be enabled | Ian Romanick |
2010-07-01 | glsl2: Conditionally define preprocessor tokens for optional extensions | Ian Romanick |
2010-07-01 | glsl2: Add gl_MaxTextureCoords | Ian Romanick |
2010-06-29 | glsl2: Pass MaxDrawBuffers from core Mesa into the GLSL compiler | Ian Romanick |
2010-06-29 | glsl2: Check for non-void functions that don't have a return statement. | Kenneth Graunke |
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt |