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envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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ir_print_visitor.cpp
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Author
2011-03-14
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-02-03
glsl: Add using statements for standard library functions.
Vinson Lee
2011-01-31
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
glsl: Re-synchronize ir_variable_mode and the printer's string array.
Kenneth Graunke
2011-01-12
ir_reader: Make assignment conditions optional.
Kenneth Graunke
2010-12-03
ir_print_visitor: Print out constant structure values.
Kenneth Graunke
2010-11-30
glsl: Remove anti-built-in hacks from the print visitor.
Kenneth Graunke
2010-11-19
glsl: Eliminate assumptions about size of ir_expression::operands
Ian Romanick
2010-09-16
glsl: Don't print blank (function ...) headers for built-ins.
Kenneth Graunke
2010-09-07
glsl: Move is_builtin flag back to ir_function_signature.
Kenneth Graunke
2010-09-03
ir_print_visitor: Print empty else blocks more compactly
Ian Romanick
2010-08-26
glsl: Move is_built_in flag from ir_function_signature to ir_function.
Kenneth Graunke
2010-08-11
glsl2: added casts to silence warnings
Brian Paul
2010-08-04
glsl2: Add ir_assignment::write_mask and associated methods
Ian Romanick
2010-07-29
glsl2: Allow use of _mesa_print_ir without a parse state on hand.
Eric Anholt
2010-07-29
glsl2: When dumping IR for debug, indent nested blocks.
Eric Anholt
2010-07-29
glsl2: When dumping IR for debug, skip all the empty builtin prototypes.
Eric Anholt
2010-07-22
ir_print_visitor: Add "temporary" to mode string printing.
Kenneth Graunke
2010-07-21
ir_print_visitor: Print out constant arrays.
Kenneth Graunke
2010-07-21
ir_print_visitor: Remove commas between ir_constant's components.
Kenneth Graunke
2010-06-30
glsl2: Define new ir_discard instruction.
Kenneth Graunke
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt