Age | Commit message (Expand) | Author |
---|---|---|
2010-06-30 | glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader. | Kenneth Graunke |
2010-06-25 | ir_reader: Free memory for S-Expressions earlier. | Kenneth Graunke |
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt |