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path: root/src/glsl/linker.cpp
AgeCommit message (Expand)Author
2010-07-07linker: Use bit-0 instead of VERT_BIT_GENERIC0Ian Romanick
2010-06-30glsl2: Allow a fragment shader to not write a color.Eric Anholt
2010-06-30linker: Don't dynamically allocate slots for linked shadersIan Romanick
2010-06-30linker: Don't automatically allocate VERT_ATTRIB_GENERIC0Ian Romanick
2010-06-30glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.Eric Anholt
2010-06-30glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.Eric Anholt
2010-06-24glsl2: Wrap includes of C interfaces with extern "C".Eric Anholt
2010-06-24glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt