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path: root/src/glsl
AgeCommit message (Expand)Author
2010-09-30glsl: Add a lowering pass for texture projection.Eric Anholt
2010-09-28glsl: "Copyright", not "Constantright"Kenneth Graunke
2010-09-28glsl: Also update implicit sizes of varyings at link time.Eric Anholt
2010-09-27glsl: Add validation that a swizzle only references valid channels.Eric Anholt
2010-09-27glsl: Fix broadcast_index of lower_variable_index_to_cond_assign.Eric Anholt
2010-09-22glsl: Fix copy'n'wasted ir_noop_swizzle conditions.Eric Anholt
2010-09-22glsl: Rework assignments with write_masks to have LHS chan count match RHS.Eric Anholt
2010-09-21glsl2: fix typo in error msgBrian Paul
2010-09-21glsl: Add definition of gl_TextureMatrix inverse/transpose builtins.Eric Anholt
2010-09-20glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.Kenneth Graunke
2010-09-20glsl: Add comments to clarify the types of comparison binops.Kenneth Graunke
2010-09-20glsl2: silence compiler warnings in printf() callsBrian Paul
2010-09-20glsl: Add doxygen commentsIan Romanick
2010-09-18glsl/builtins: Switch comparison functions to just return an expression.Kenneth Graunke
2010-09-18glsl/builtins: Fix equal and notEqual builtins.Kenneth Graunke
2010-09-18glsl: Properly handle nested structure types.Kenneth Graunke
2010-09-18glsl2: Fixed cloning of ir_call error instructions.Tilman Sauerbeck
2010-09-18glsl: Fix 'control reaches end of non-void function' warning.Vinson Lee
2010-09-18glsl2: Empty functions can be inlined.Tilman Sauerbeck
2010-09-17glsl2: Add flags to enable variable index loweringIan Romanick
2010-09-17glsl2: Refactor testing for whether a deref is of a matrix or arrayIan Romanick
2010-09-17glsl: add pass to lower variable array indexing to conditional assignmentsLuca Barbieri
2010-09-16glsl: Don't print blank (function ...) headers for built-ins.Kenneth Graunke
2010-09-16glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke
2010-09-15glsl: Fix 'format not a string literal and no format arguments' warning.Vinson Lee
2010-09-14glsl2: add case for ir_unop_noiseBrian Paul
2010-09-14glsl2: fix commentsBrian Paul
2010-09-13glsl2: Port equal() and notEqual() to ir_unop_all_equal and ir_unop_any_nequalIan Romanick
2010-09-13glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmpsLuca Barbieri
2010-09-13loop_unroll: unroll loops with (lowered) breaksLuca Barbieri
2010-09-13glsl2: Add pass to remove redundant jumpsIan Romanick
2010-09-13glsl: Explain file naming conventionIan Romanick
2010-09-13loop_controls: fix analysis of already analyzed loopsLuca Barbieri
2010-09-13glsl: add continue/break/return unification/elimination pass (v2)Luca Barbieri
2010-09-13glsl: add ir_control_flow_visitorLuca Barbieri
2010-09-10glsl2: Fix scons build for all platformsJakob Bornecrantz
2010-09-09glsl2: Implement noise[1234] built-in functions using ir_unop_noiseIan Romanick
2010-09-09glsl2: Add lowering pass to remove noise opcodesIan Romanick
2010-09-09glsl2: Add ir_unop_noiseIan Romanick
2010-09-09glsl/builtins: normalize of a negative scalar should be -1.0.Kenneth Graunke
2010-09-08glsl: add several EmitNo* options, and MaxUnrollIterationsLuca Barbieri
2010-09-08glsl: Add info about talloc and optimization passes to the README.Eric Anholt
2010-09-08glsl: Update README talking about multi-instruction operations.Eric Anholt
2010-09-08glsl/builtins: Set the API in the fake context.Kenneth Graunke
2010-09-08glsl2: Clear out profile pointers in _mesa_glsl_release_functionsIan Romanick
2010-09-08glsl: Fix for scalar float built-in definitions.Kenneth Graunke
2010-09-08glsl: regenerate builtinsEric Anholt
2010-09-08glsl: Fix typo in builtin step() using a wrong channel.Eric Anholt
2010-09-08ir_validate: Ensure ir_binop_dot is only used on vector types.Kenneth Graunke
2010-09-08glsl: Refresh automatically generated file builtin_function.cpp.Kenneth Graunke