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path: root/src/mesa/drivers/common
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2003-12-09In fact, bring all the changes from mesa/tnl_dd to mesa/drivers/common.Keith Whitwell
2003-12-09Remove old ubyte-color support code. Update interp, copy_pv for floatKeith Whitwell
colors in VB arrays.
2003-01-13fix fog stride bugs (Michel Danzer)Brian Paul
2002-10-29updated email addressesBrian Paul
2002-10-23Fix projtex interp bugKeith Whitwell
2002-10-11lineloop fixKeith Whitwell
2002-10-08change fog from GLfloat to GLfloat[4] (like other vertex attribs)Brian Paul
2002-10-08import from DRI CVSBrian Paul
2002-09-17pull-in changes from DRI/Mesa-4.0.4Brian Paul
2002-08-21s/ProjectedClipPtr/NdcPtr/Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
2002-06-05more big-endian tweaksBrian Paul
2002-06-03bring over Michel Daenzer's DRI changesBrian Paul
2002-02-13More suport for t&l driversKeith Whitwell
Fix GLuint compare bugs Fix RESET_STIPPLE calls
2001-12-20Fix clipping problem on mgaKeith Whitwell
2001-12-13fix for ubyte colorsKeith Whitwell
2001-12-11fix glut tess lockupKeith Whitwell
2001-09-23More of the sameKeith Whitwell
2001-07-17Lighting now emits colors as CHAN_TYPE, as it used to. This will requireKeith Whitwell
minor adjustments in the dri drivers for twosided lighting to work again.
2001-06-01apply David Miller's quad/backcolor patchKeith Whitwell
2001-05-14Fix for glean texgen test.Keith Whitwell
2001-05-09remove debug codeKeith Whitwell
2001-05-03fix for moebius infinite loopKeith Whitwell
2001-04-30Lots more eval fixesKeith Whitwell
2001-04-29typoKeith Whitwell
2001-04-29More HW_DIVIDE checks.Keith Whitwell
2001-04-29Allow drivers to provide a dynamic CHECK_HW_DIVIDE, to turn the divide offKeith Whitwell
according to a runtime test.
2001-04-28fix color copying in twosided quadsKeith Whitwell
2001-04-28add specialized interp for backcolor, edgeflagsKeith Whitwell
2001-04-28Support for floating point color representation in tnl module.Keith Whitwell
2001-04-09remove a HAVE_ELTS that I'd stuck before.Alan Hourihane
2001-04-09fix use of projected vertices with notex vertices when DO_PTEX isn't set.Alan Hourihane
2001-04-07Add quad and quad_stripAlan Hourihane
2001-04-06add FINISH function at end of each render_* functionAlan Hourihane
fix typo.
2001-03-30Fix calculation of fog coordinate in translate_vertex().Keith Whitwell
2001-03-20More updates. Radeon tnl module still disabled by default.Gareth Hughes
2001-03-18Fix lineloops.Keith Whitwell
2001-03-17Revert earlier changes protecting against null VB->TexCoordPtr[x]. DoKeith Whitwell
this a better way via check_tex_sizes().
2001-03-14Fix typo.Gareth Hughes
2001-03-13Initial templates for immediate mode fastpaths, or custom tnl modules.Gareth Hughes
Completely untested and incomplete. More to follow.
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-11Support for swappable tnl modules.Gareth Hughes
Core Mesa provides a neutral tnl module that verifies the currently module before installing the tnl function pointers in a lazy fashion. It also records which tnl functions have been swapped out, and only restores these when tnl modules themselves are swapped. Fallback strategies: Drivers set a bitmask of dangerous stage changes. When such a state change occurs, the driver should restore the neutral tnl module via _mesa_restore_exec_vtxfmt(). The neutral tnl module will call _mesa_update_state(), followed by ctx->Driver.ValidateTnlModule() if the validation bitmask matches the new state bitmask. The driver should call _tnl_wakeup_exec() if it can no longer handle the current state, which will revert to the default tnl module. In this case, previous vertices should be replayed as required (depending on the current primitive) after the new tnl module is installed. If the driver uses chooser functions for any part of the tnl module, these should generally be reinstalled as part of the fallback to the neutral tnl module. For example, if the lighting state changes, a driver might fall back to the neutral tnl module, verify that the current lighting state can be handled, and use the chooser function to pick the most efficient implementation of the current lighting state. It is up to the drivers to detect and handle fallback cases caused by tnl function calls themselves (such as glTexCoord4f* if the current tnl module can't handle projected textures, for example).
2001-03-08fixed RBGA ifdef typoBrian Paul
2001-03-07added an assertion in the init code, just to be safeBrian Paul
2001-03-05fixed segfaults when tex unit 1 enabled, but not unit 0 (conform)Brian Paul
2001-03-05DO_POINT renamed DO_POINTSKeith Whitwell
2001-03-05Changes for ffbKeith Whitwell
2001-03-05Fix typoKeith Whitwell
2001-03-05Add missing cases for viewport transform. Remove INVALIDATE_STORED_VERTICSKeith Whitwell
macro
2001-03-01Uncomment some defaults.Keith Whitwell