Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-12 | dri: Remove the old metaops code which has been superceded by ../common/ | Eric Anholt | |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-07-29 | dri: Add missing header to dri_metaops.c. | Vinson Lee | |
Add context.h for FLUSH_VERTICES symbol. | |||
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | |
2010-06-10 | mesa: move arbprogram.[ch] to main/ | Brian Paul | |
2010-02-12 | dri: Remove unnecessary headers. | Vinson Lee | |
2009-09-01 | dri: remove unused meta_clear_tris() | Brian Paul | |
2009-08-07 | intel: Fix googleearth by avoiding GL_VIEWPORT_BIT in meta clear push/pop | Eric Anholt | |
I have no idea why this fixes things, but being more efficient sounds good anyway. Fixes regression in 99d07d0f91ddd37926d08f4e7f10d55cac28d9a7 where most of the lit half of the world was not drawn. | |||
2009-07-15 | intel/radeon: add common metaops code. | Dave Airlie | |
Move all the metaops to a dri_metaops file and port radeon/intel to use the new common meta ops code. |