Age | Commit message (Expand) | Author |
2009-11-19 | i965: Pack the brw_wm_prog_key better. | Eric Anholt |
2009-11-17 | Merge branch 'outputswritten64' | Ian Romanick |
2009-11-13 | i965: Share OPCODE_TXB between brw_wm_emit.c and brw_wm_glsl.c | Eric Anholt |
2009-11-13 | i965: Share OPCODE_TEX between brw_wm_emit.c and brw_wm_glsl.c. | Eric Anholt |
2009-11-10 | i965: avoid memsetting all the BRW_WM_MAX_INSN arrays for every compile. | Eric Anholt |
2009-11-06 | i965: Share min/max between brw_wm_emit.c and brw_wm_glsl.c | Eric Anholt |
2009-11-06 | i965: Share emit_fb_write() between brw_wm_emit.c and brw_wm_glsl.c | Eric Anholt |
2009-11-06 | i965: Share most of the WM functions between brw_wm_glsl.c and brw_wm_emit.c | Eric Anholt |
2009-11-06 | i965: Share math functions between brw_wm_glsl.c and brw_wm_emit.c. | Eric Anholt |
2009-11-06 | i965: Share the sop opcodes between brw_wm_glsl.c and brw_wm_emit.c. | Eric Anholt |
2009-11-06 | i965: Share OPCODE_MAD between brw_wm_glsl.c and brw_wm_emit.c | Eric Anholt |
2009-11-06 | i965: Share the DP3, DP4, and DPH between brw_wm_glsl.c and brw_wm_emit.c | Eric Anholt |
2009-11-06 | i965: Add generic GLSL code for unaliasing a 3-arg opcode, and share LRP code. | Eric Anholt |
2009-11-06 | i965: Share basic ALU ops between brw_wm_glsl and brw_wm_emit.c | Eric Anholt |
2009-11-06 | i965: Collect GLSL src/dst regs up in generic code. | Eric Anholt |
2009-10-30 | i965: Fix BRW_WM_MAX_INSN to reflect current limits. | Eric Anholt |
2009-10-29 | i965: make brw_wm_prog_key a little smaller | Brian Paul |
2009-10-29 | i965: don't use context state in emit_fb_write() | Brian Paul |
2009-10-29 | i965: use macros to get/set prog_instruction::Aux field | Brian Paul |
2009-09-11 | i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work. | Eric Anholt |
2009-08-12 | i965: drop dead scalar handling in GLSL. | Eric Anholt |
2009-08-12 | i965: Store the dispatch width in the WM compile struct. | Eric Anholt |
2009-08-12 | i965: Handle scalar result swizzling in shared GLSL/non-GLSL code. | Eric Anholt |
2009-08-05 | i965: Fix source depth reg setting for FSes reading and writing to depth. | Eric Anholt |
2009-06-16 | Merge branch 'mesa_7_5_branch' | Brian Paul |
2009-06-16 | i965: fix bugs in projective texture coordinates | Brian Paul |
2009-06-12 | i965: interpolate colors with perspective correction by default | Brian Paul |
2009-05-14 | i965: Fix register allocation of GLSL fp inputs. | Eric Anholt |
2009-05-08 | i965: don't use GRF regs 126,127 for WM programs | Brian Paul |
2009-04-27 | i965: only upload constant buffer data when we actually need the const buffer | Brian Paul |
2009-04-27 | i965: only upload constant buffer data when we actually need the const buffer | Brian Paul |
2009-04-24 | i965: rework GLSL/WM register allocation | Brian Paul |
2009-04-03 | i965: another checkpoint commit of new constant buffer support | Brian Paul |
2009-04-03 | i965: fix indentation | Brian Paul |
2009-03-23 | i965: Fix glFrontFacing in twoside GLSL demo. | Eric Anholt |
2009-03-13 | i965: remove unused PROGRAM_INTERNAL_PARAM, added comment | Brian Paul |
2009-03-06 | i965: comments | Brian Paul |
2009-02-20 | i965: use the new prog_instruction::TexShadow field | Brian Paul |
2009-02-13 | i965: rewrite the code for handling shader subroutine calls | Brian Paul |
2009-01-28 | i965: implement GL_EXT_texture_swizzle | Brian Paul |
2009-01-28 | i965: remove pad field | Brian Paul |
2009-01-28 | i965: widen per-texture bitfields for 16 texture image units | Brian Paul |
2008-11-28 | i915: Remove dead early z enable bit which was always on. | Eric Anholt |
2008-10-31 | i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions. | Gary Wong |
2008-10-28 | i965: Allocate temporaries contiguously with other regs in fragment shaders. | Gary Wong |
2008-03-21 | [i965] multiple rendering target fix | Zou Nan hai |
2008-03-13 | [i965] multiple rendering target support | Zou Nan hai |
2008-03-07 | [i965] fix fd.o bug #11471 and #11478 | Zou Nan hai |
2008-02-28 | [965] Bug #9151: make fragment.position return window coords not screen coords. | Eric Anholt |
2008-01-29 | i965: new integrated graphics chipset support | Xiang, Haihao |