summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/i965/brw_wm.h
AgeCommit message (Expand)Author
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-05-23i965: Fix bit allocation for number of color regions for ARB_draw_buffers.Eric Anholt
2010-03-22i965: Allow FS constants to be used as immediates instead of push/pull.Eric Anholt
2010-03-10i965: Add support for the CMP opcode in the GLSL path.Eric Anholt
2010-01-26i965: Fix fp fragment.position handling and enable HW part of ARB_fcc.Eric Anholt
2009-11-19i965: Pack the brw_wm_prog_key better.Eric Anholt
2009-11-17Merge branch 'outputswritten64'Ian Romanick
2009-11-13i965: Share OPCODE_TXB between brw_wm_emit.c and brw_wm_glsl.cEric Anholt
2009-11-13i965: Share OPCODE_TEX between brw_wm_emit.c and brw_wm_glsl.c.Eric Anholt
2009-11-10i965: avoid memsetting all the BRW_WM_MAX_INSN arrays for every compile.Eric Anholt
2009-11-06i965: Share min/max between brw_wm_emit.c and brw_wm_glsl.cEric Anholt
2009-11-06i965: Share emit_fb_write() between brw_wm_emit.c and brw_wm_glsl.cEric Anholt
2009-11-06i965: Share most of the WM functions between brw_wm_glsl.c and brw_wm_emit.cEric Anholt
2009-11-06i965: Share math functions between brw_wm_glsl.c and brw_wm_emit.c.Eric Anholt
2009-11-06i965: Share the sop opcodes between brw_wm_glsl.c and brw_wm_emit.c.Eric Anholt
2009-11-06i965: Share OPCODE_MAD between brw_wm_glsl.c and brw_wm_emit.cEric Anholt
2009-11-06i965: Share the DP3, DP4, and DPH between brw_wm_glsl.c and brw_wm_emit.cEric Anholt
2009-11-06i965: Add generic GLSL code for unaliasing a 3-arg opcode, and share LRP code.Eric Anholt
2009-11-06i965: Share basic ALU ops between brw_wm_glsl and brw_wm_emit.cEric Anholt
2009-11-06i965: Collect GLSL src/dst regs up in generic code.Eric Anholt
2009-10-30i965: Fix BRW_WM_MAX_INSN to reflect current limits.Eric Anholt
2009-10-29i965: make brw_wm_prog_key a little smallerBrian Paul
2009-10-29i965: don't use context state in emit_fb_write()Brian Paul
2009-10-29i965: use macros to get/set prog_instruction::Aux fieldBrian Paul
2009-09-11i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work.Eric Anholt
2009-08-12i965: drop dead scalar handling in GLSL.Eric Anholt
2009-08-12i965: Store the dispatch width in the WM compile struct.Eric Anholt
2009-08-12i965: Handle scalar result swizzling in shared GLSL/non-GLSL code.Eric Anholt
2009-08-05i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
2009-06-12i965: interpolate colors with perspective correction by defaultBrian Paul
2009-05-14i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-05-08i965: don't use GRF regs 126,127 for WM programsBrian Paul
2009-04-27i965: only upload constant buffer data when we actually need the const bufferBrian Paul
2009-04-27i965: only upload constant buffer data when we actually need the const bufferBrian Paul
2009-04-24i965: rework GLSL/WM register allocationBrian Paul
2009-04-03i965: another checkpoint commit of new constant buffer supportBrian Paul
2009-04-03i965: fix indentationBrian Paul
2009-03-23i965: Fix glFrontFacing in twoside GLSL demo.Eric Anholt
2009-03-13i965: remove unused PROGRAM_INTERNAL_PARAM, added commentBrian Paul
2009-03-06i965: commentsBrian Paul
2009-02-20i965: use the new prog_instruction::TexShadow fieldBrian Paul
2009-02-13i965: rewrite the code for handling shader subroutine callsBrian Paul
2009-01-28i965: implement GL_EXT_texture_swizzleBrian Paul
2009-01-28i965: remove pad fieldBrian Paul
2009-01-28i965: widen per-texture bitfields for 16 texture image unitsBrian Paul
2008-11-28i915: Remove dead early z enable bit which was always on.Eric Anholt
2008-10-31i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions.Gary Wong
2008-10-28i965: Allocate temporaries contiguously with other regs in fragment shaders.Gary Wong