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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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dri
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i965
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brw_wm_emit.c
Age
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Author
2008-07-23
965: Fix partially transparent textures in Doom 3 engine games
Pawel Pieczul
2008-06-21
replace __inline and __inline__ with INLINE macro
Brian Paul
2008-04-22
i965: fix DEPTH_TEXTURE_MODE (bug #14220)
Xiang, Haihao
2008-03-21
[965] Avoid emitting dead code for DPx/math instructions.
Michal Wajdeczko
2008-03-21
[965] Improve pinterp performance by delaying reads of just-written regs.
Michal Wajdeczko
2008-03-21
[965] Fix negating of unsigned value in emit_wpos_xy.
Michal Wajdeczko
2008-03-17
[i965] fix wpos height 1 pixel higher
Zou Nan hai
2008-03-13
[i965] multiple rendering target support
Zou Nan hai
2008-02-28
[965] Bug #9151: make fragment.position return window coords not screen coords.
Eric Anholt
2007-11-30
i965: use uncompressed instruction to ensure only
Xiang, Haihao
2007-10-09
shadow sampler fix.
Zou Nan hai
2007-06-21
support branch and loop in pixel shader
Zou Nan hai
2007-04-12
Initial 965 GLSL support
Zou Nan hai
2007-02-23
Update DRI drivers for new glsl compiler.
Brian
2006-08-09
Add Intel i965G/Q DRI driver.
Eric Anholt