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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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dri
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i965
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brw_wm_state.c
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Author
2010-12-09
i965: remove unused variable since brw_wm_glsl.c removal.
Eric Anholt
2010-12-06
i965: Nuke brw_wm_glsl.c.
Eric Anholt
2010-11-03
intel: Annotate debug printout checks with unlikely().
Eric Anholt
2010-10-27
Track separate programs for each stage
Ian Romanick
2010-10-21
i965: Correct scratch space allocation.
Eric Anholt
2010-10-19
i965: Disable thread dispatch when the FS doesn't do any work.
Eric Anholt
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-08-26
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
2010-07-21
i965: Set the GEM domain flags for the scratch space.
Eric Anholt
2010-06-08
intel: Convert remaining dri_bo_emit_reloc to drm_intel_bo_emit_reloc.
Eric Anholt
2010-06-08
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
Eric Anholt
2010-04-21
intel: Clean up chipset name and gen num for Ironlake
Zhenyu Wang
2010-01-19
i965: Allow for variable-sized auxdata in the state cache.
Eric Anholt
2009-12-22
intel: Replace IS_G4X() across the driver with context structure usage.
Eric Anholt
2009-12-22
intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync.
Eric Anholt
2009-11-17
Merge branch 'outputswritten64'
Ian Romanick
2009-09-08
i965: Respect spec requirement for pixel shader computed depth with no zbuffer.
Eric Anholt
2009-07-13
i965: add support for new chipsets
Xiang, Haihao
2009-04-14
i965: checkpoint commit: VS constant buffers
Brian Paul
2009-04-03
i965: minor code movement, new comment
Brian Paul
2009-04-03
i965: rename scratch_buffer -> scratch_bo to be consistant with other buffers
Brian Paul
2009-03-23
i965: Fix occlusion query when no other WM state updates occur.
Eric Anholt
2009-03-06
i965: avoid unnecessary calls to brw_wm_is_glsl()
Brian Paul
2009-02-28
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-02
i965: Remove brw->attribs now that we can just always look in the GLcontext.
Eric Anholt
2008-11-28
i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACE
Eric Anholt
2008-11-28
i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs.
Eric Anholt
2008-11-12
i965: Update WM maximum threads for G4X.
Eric Anholt
2008-09-10
intel: track bufmgr move to libdrm_intel and bufmgr_fake irq emit/wait change.
Eric Anholt
2008-08-24
Revert "Revert "Merge branch 'drm-gem'""
Dave Airlie
2008-08-24
Revert "Merge branch 'drm-gem'"
Dave Airlie
2008-08-08
intel-gem: Update to new check_aperture API for classic mode.
Eric Anholt
2008-06-11
[intel-gem] Chase domain flag renaming in the DRM.
Eric Anholt
2008-06-03
[intel] Convert drivers to using libdrm bufmgr code.
Eric Anholt
2008-05-07
GEM: Make dri_emit_reloc take GEM domain flags instead of TTM flags.
Eric Anholt
2008-04-18
i965: initial attempt at fixing the aperture overflow
Dave Airlie
2008-01-19
[965] Fix WM unit cache keying that broke line stipple and polygon offset.
Eric Anholt
2008-01-03
[intel] Convert relocations to not be cleared out on buffer submit.
Eric Anholt
2008-01-03
[965] Fix some missing initialization in WM keys.
Eric Anholt
2008-01-02
[965] Convert WM unit to use a cache key instead of brw_cache_data.
Eric Anholt
2007-12-14
[965] Replace the state cache suballocator with direct dri_bufmgr use.
Eric Anholt
2007-12-12
[intel] Move bufmgr back to context instead of screen, fixing glthreads.
Eric Anholt
2007-12-07
[965] Convert the driver to dri_bufmgr interface and enable TTM.
Eric Anholt
2007-10-26
Merge branch '965-glsl'
Zou Nan hai
2007-10-04
[965] Replace various alignment code with a shared ALIGN() macro.
Eric Anholt
2007-09-27
Revert "WIP 965 conversion to dri_bufmgr."
Eric Anholt
2007-09-27
WIP 965 conversion to dri_bufmgr.
Eric Anholt
2007-08-29
i965: samplers group in fours in WM_STATE. fix bug#9415
Xiang, Haihao
2007-06-21
support branch and loop in pixel shader
Zou Nan hai
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