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path: root/src/mesa/drivers/dri/i965
AgeCommit message (Expand)Author
2009-01-07i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.Eric Anholt
2009-01-07i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt
2009-01-07i965: Remove dead brw_vs_tnl.cEric Anholt
2009-01-07i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul
2009-01-07i965: init dst reg RelAddr field to zeroBrian Paul
2009-01-07i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt
2009-01-07i965: Add support for LRP in VPs.Eric Anholt
2009-01-05i965: implement OPCODE_TRUNC (round toward zero) on vertex path.Brian Paul
2009-01-01i965: increase number of texture samplers to 16Brian Paul
2009-01-01i965: comments, clean-ups, re-order some functionsBrian Paul
2009-01-01i965: added OPCODE_NRM3/4Brian Paul
2009-01-01i965: fix commentBrian Paul
2009-01-01i965: indentation and formatting fixesBrian Paul
2009-01-01i965: implement OPCODE_NRM3/NRM4Brian Paul
2009-01-01i965: whitespace, comment changesBrian Paul
2008-12-19965 / GLSL: Use full precision for EXP instructionIan Romanick
2008-12-15i965: Update state before checking for fallbacks in brw_try_draw_prims.Eric Anholt
2008-12-13i965: Finish OPCODE_NOISEn instructions.Gary Wong
2008-12-03i965: Fix failure to upload new constant data when changing programs.Eric Anholt
2008-12-03i965: Fix stray character that the compile whined about.Eric Anholt
2008-11-28i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACEEric Anholt
2008-11-28i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER.Eric Anholt
2008-11-28i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs.Eric Anholt
2008-11-28i965: Add debug code for dumping how frequently different dirty bits are set.Eric Anholt
2008-11-28i915: Remove dead early z enable bit which was always on.Eric Anholt
2008-11-28i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks.Eric Anholt
2008-11-21i915: Don't overwrite i915's Viewport function from generic code.Eric Anholt
2008-11-12i965: Upload state on primitive switch, don't just prepare it.Eric Anholt
2008-11-12i965: Fix VB refcount leak on aperture overflow.Eric Anholt
2008-11-12i965: Fix up VS max_threads for G4X and removing a magic number.Eric Anholt
2008-11-12i965: Fix up SF max_threads.Eric Anholt
2008-11-12i965: Fix up clip min_nr_entries, preferred_nr_entries, and max_threads.Eric Anholt
2008-11-12i965: Update WM maximum threads for G4X.Eric Anholt
2008-11-12i965: Add a big comment explaining my understanding of URB management.Eric Anholt
2008-11-06mesa: rename OPCODE_INT -> OPCODE_TRUNCBrian Paul
2008-11-06i965: Always check vertex program.Xiang, Haihao
2008-11-05i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders.Gary Wong
2008-11-02i965: Clean up stale NDC comment.Eric Anholt
2008-11-02i965: Avoid vs header computation for negative rhw on G4X.Eric Anholt
2008-11-02i965: Merge GM45 into the G4X chipset define.Eric Anholt
2008-11-02i965: Fix copy'n'paste issue that made brw->urb.constrained useless.Eric Anholt
2008-11-01Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1Keith Packard
2008-10-31i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions.Gary Wong
2008-10-31i965: support destination horiz strides in align1 access mode.Gary Wong
2008-10-28i965: Fix check_aperture calls to cover everything needed for the prim at once.Eric Anholt
2008-10-28intel: Don't keep intel->pClipRects, and instead just calculate it when needed.Eric Anholt
2008-10-28i965: Allocate temporaries contiguously with other regs in fragment shaders.Gary Wong
2008-10-27i965: Fix compiler warning from unused var.Eric Anholt
2008-10-27i965: Remove dead brw->wrap flag.Eric Anholt
2008-10-24i965: don't emit state when dri_bufmgr_check_aperture_space fails.Xiang, Haihao