Age | Commit message (Expand) | Author |
2009-01-01 | i965: fix comment | Brian Paul |
2009-01-01 | i965: indentation and formatting fixes | Brian Paul |
2009-01-01 | i965: implement OPCODE_NRM3/NRM4 | Brian Paul |
2009-01-01 | i965: whitespace, comment changes | Brian Paul |
2008-12-19 | 965 / GLSL: Use full precision for EXP instruction | Ian Romanick |
2008-12-15 | i965: Update state before checking for fallbacks in brw_try_draw_prims. | Eric Anholt |
2008-12-13 | i965: Finish OPCODE_NOISEn instructions. | Gary Wong |
2008-12-03 | i965: Fix failure to upload new constant data when changing programs. | Eric Anholt |
2008-12-03 | i965: Fix stray character that the compile whined about. | Eric Anholt |
2008-11-28 | i965: Add a new state flag BRW_NEW_NR_SURFACES instead of CACHE_NEW_SURFACE | Eric Anholt |
2008-11-28 | i965: Fix clashing enums for BRW_NEW_INDICES/VERTICES versus BATCH/DEPTH_BUFFER. | Eric Anholt |
2008-11-28 | i965: Remove BRW_WM_LOCK dirty bit, introduced to work around lack of relocs. | Eric Anholt |
2008-11-28 | i965: Add debug code for dumping how frequently different dirty bits are set. | Eric Anholt |
2008-11-28 | i915: Remove dead early z enable bit which was always on. | Eric Anholt |
2008-11-28 | i965: Reduce fast-pathiness of brw_try_draw_prims, bringing in important checks. | Eric Anholt |
2008-11-21 | i915: Don't overwrite i915's Viewport function from generic code. | Eric Anholt |
2008-11-12 | i965: Upload state on primitive switch, don't just prepare it. | Eric Anholt |
2008-11-12 | i965: Fix VB refcount leak on aperture overflow. | Eric Anholt |
2008-11-12 | i965: Fix up VS max_threads for G4X and removing a magic number. | Eric Anholt |
2008-11-12 | i965: Fix up SF max_threads. | Eric Anholt |
2008-11-12 | i965: Fix up clip min_nr_entries, preferred_nr_entries, and max_threads. | Eric Anholt |
2008-11-12 | i965: Update WM maximum threads for G4X. | Eric Anholt |
2008-11-12 | i965: Add a big comment explaining my understanding of URB management. | Eric Anholt |
2008-11-06 | mesa: rename OPCODE_INT -> OPCODE_TRUNC | Brian Paul |
2008-11-06 | i965: Always check vertex program. | Xiang, Haihao |
2008-11-05 | i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders. | Gary Wong |
2008-11-02 | i965: Clean up stale NDC comment. | Eric Anholt |
2008-11-02 | i965: Avoid vs header computation for negative rhw on G4X. | Eric Anholt |
2008-11-02 | i965: Merge GM45 into the G4X chipset define. | Eric Anholt |
2008-11-02 | i965: Fix copy'n'paste issue that made brw->urb.constrained useless. | Eric Anholt |
2008-11-01 | Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1 | Keith Packard |
2008-10-31 | i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions. | Gary Wong |
2008-10-31 | i965: support destination horiz strides in align1 access mode. | Gary Wong |
2008-10-28 | i965: Fix check_aperture calls to cover everything needed for the prim at once. | Eric Anholt |
2008-10-28 | intel: Don't keep intel->pClipRects, and instead just calculate it when needed. | Eric Anholt |
2008-10-28 | i965: Allocate temporaries contiguously with other regs in fragment shaders. | Gary Wong |
2008-10-27 | i965: Fix compiler warning from unused var. | Eric Anholt |
2008-10-27 | i965: Remove dead brw->wrap flag. | Eric Anholt |
2008-10-24 | i965: don't emit state when dri_bufmgr_check_aperture_space fails. | Xiang, Haihao |
2008-10-10 | i965: Add missing intel_pixel_draw.c symlink to fix build. | Eric Anholt |
2008-10-09 | i965: Accelerate depth textures with border color. | Eric Anholt |
2008-10-09 | i965: Actually hook up the accelerated DrawPixels support. | Eric Anholt |
2008-10-07 | i965: Add ARB_occlusion_query support. | Eric Anholt |
2008-10-08 | i965: Fix a potential assertion failure. | Xiang, Haihao |
2008-10-01 | i965: sampler default color ends up in texture cache, not instructions. | Eric Anholt |
2008-10-01 | i965: Fix overwriting of depth override for SetTexOffset. | Eric Anholt |
2008-09-28 | Remove TNL-to-VP tracking from i965 | Ian Romanick |
2008-09-26 | intel: Fix a number of memory leaks on context destroy. | Eric Anholt |
2008-09-25 | i965: support for sin() and cos() in vertex shaders. | Sam Hocevar |
2008-09-25 | i965: more meaningful message for unsupported opcodes. | Sam Hocevar |