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path: root/src/mesa/drivers/dri/intel/intel_tex_image.c
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2008-03-17intel: It is needed to allocating texture memory to accommodateXiang, Haihao
a texture when calling TexImage with pixels set to NULL pointer.
2008-03-09DRI2: Make setTexBuffer take a __DRIdrawable instead of a BO handle.Kristian Høgsberg
This fixes a problem where texturing from the same Pixmap more than once per batchbuffer would hang the DRI driver. We just use the region associated with the front left renderbuffer of the __DRIdrawable for texturing, which avoids creating different regions for the same BO. This change also make GLX_EXT_texture_from_pixmap work for direct rendering, since tracking the __DRIdrawable -> BO handle now uses the standard DRI2 event buffer. Of course, DRI2 direct rendering doesn't exist yet. Finally, this commit bumps the DRI interface version again, accounting for the change in the DRI_TEX_BUFFER extension and the change in commit 0bba0e5be7a4a7275dad1edc34bdcc134ea1f424 to pass in the event buffer head index on drawable creation.
2008-02-25Change GetCompressedTexImage in dd_function_table to not take const pointers.Kristian Høgsberg
They're changed by the intel driver implementation and thus not const. Fixes compilation warning.
2008-02-14Add TTM buffer object based texture from pixmap implementation.Kristian Høgsberg
Currently only implemented for intel hw.
2008-02-01 [intel] fix for previous fixZou Nan hai
2008-02-01 [intel] use _mesa_copy_rect for upload compressed texture,Zou Nan hai
this fix bad texture issue in some games(UT and quake).
2007-12-20[intel] Fix and reenable (software) SGIS_generate_mipmapEric Anholt
The core problem was that _mesa_generate_mipmap was not respecting RowStride of the source image. Additionally, the intel private data associated with the images (level and face) was not being initialized for the _mesa_generate_mipmap-generated images.
2007-12-14[intel] Remove useless intel_region_idle.Eric Anholt
The idling it was trying to ensure was covered by the intel_miptree_image_map()->intel_region_map() that immediately followed it.
2007-12-12[intel] Move bufmgr back to context instead of screen, fixing glthreads.Eric Anholt
Putting the bufmgr in the screen is not thread-safe since the emit_reloc changes. It also led to a significant performance hit from pthread usage for the attempted thread-safety (up to 12% of a cpu spent on refcounting protection in single-threaded 965). The motivation had been to allow multi-context bufmgr sharing in classic mode, but it wasn't worth the cost.
2007-11-16[intel] Add 965 support to shared intel_blit.cEric Anholt
This requires that regions grow a marker of whether they are tiled or not, because fence (surface) registers are ignored by the 965 2D engine.
2007-11-09[intel] Move over files that will be shared with 965-fbo work.Eric Anholt