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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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intel
Age
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Author
2009-08-03
intel: Wait on the last swapbuffers to complete before queuing a new one.
Eric Anholt
2009-07-29
i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.
Eric Anholt
2009-07-29
i915: Add ARB_point_sprite since we already expose NV_point_sprite.
Eric Anholt
2009-07-28
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-27
intel: Fix leak of DRI option info due to using the wrong free routine.
Brian Paul
2009-07-27
intel: Clean up leak of driver context structure on context destroy.
Brian Paul
2009-07-27
intel: Use _mesa_warning() to report GEM warnings
Brian Paul
2009-07-20
intel: Fall back on glBitmap with fog enabled.
Eric Anholt
2009-07-15
intel/radeon: add common metaops code.
Dave Airlie
2009-07-14
intel: Fix ClearDepth to not be affected by DepthRange.
Eric Anholt
2009-07-14
intel: Set DepthRange in the metaops using RasterPos[2].
Eric Anholt
2009-07-14
intel: Flag _NEW_ARRAY state when doing array object binding in clears.
Eric Anholt
2009-07-13
intel: Partially fix fallback detection for glCopyTexSubImage.
Eric Anholt
2009-07-13
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-12
intel: Bump driver data, add RC3 tag
Ian Romanick
2009-07-13
i965: add support for new chipsets
Xiang, Haihao
2009-07-07
intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.
Eric Anholt
2009-07-07
intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.
Eric Anholt
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-02
intel: Fall back on glBitmap with fog enabled.
Eric Anholt
2009-07-02
intel: Flush when mapping buffer objects so writes don't get reordered.
Eric Anholt
2009-07-02
intel: Fix leak of DRI option info due to using the wrong free routine.
Eric Anholt
2009-07-02
intel: Clean up leak of driver context structure on context destroy.
Eric Anholt
2009-07-02
intel: Init num_fences to clean up valgrind warning.
Eric Anholt
2009-06-30
intel: Avoid pointer arithmetic on void *.
Eric Anholt
2009-06-30
i915: Fix assertion failure on remapping a non-BO-backed VBO.
Eric Anholt
2009-06-30
i915: Fix assertion failure on remapping a non-BO-backed VBO.
Eric Anholt
2009-06-29
intel: Enable EXT_gpu_program_parameters.
Eric Anholt
2009-06-29
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-29
intel: added null ptr check
Brian Paul
2009-06-29
Revert "intel: Remove unneded pthread mutex in LOCK_HARDWARE."
Eric Anholt
2009-06-29
intel: Move note_unlock() implementation to the one place it's needed.
Eric Anholt
2009-06-29
intel: Remove unneded pthread mutex in LOCK_HARDWARE.
Eric Anholt
2009-06-29
intel: Make LOCK_HARDWARE recursive to avoid hand-rolling recursiveness.
Eric Anholt
2009-06-26
intel / DRI2: Additional flush of fake front-buffer to real front-buffer
Ian Romanick
2009-06-22
intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.
Michel Dänzer
2009-06-22
i965: added intelFlush() call in intel_get_tex_image()
Brian Paul
2009-06-19
intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.
Eric Anholt
2009-06-19
intel: Fix glClear behavior versus display lists.
Eric Anholt
2009-06-17
intel: remove extra \n from warning string
Brian Paul
2009-06-17
i965: send all warnings through _mesa_warning()
Robert Ellison
2009-06-17
i915: Don't put VBOs in graphics memory unless required for an operation.
Eric Anholt
2009-06-17
i915: Fall back on NPOT textured metaops on 830-class.
Eric Anholt
2009-06-17
intel: Don't complain on falling back from PBO fastpaths.
Eric Anholt
2009-06-17
i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.
Eric Anholt
2009-06-17
intel: Use FRONT_AND_BACK for StencilOp as well.
Eric Anholt
2009-06-17
intel: Use GL_FRONT_AND_BACK for stencil clearing.
Eric Anholt
2009-06-17
intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.
Eric Anholt
2009-06-17
intel: Map write-only buffer objects through the GTT when possible.
Eric Anholt
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