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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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intel
Age
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Author
2009-03-30
intel: Avoid mapping the texture image for CopyTex{,Sub}Image
Adam Jackson
2009-03-28
i965: srgb texture fixes
Roland Scheidegger
2009-03-28
i965: add support for signed rgba texture format
Roland Scheidegger
2009-03-28
fix various small intel blitter issues
Roland Scheidegger
2009-03-23
i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.
Eric Anholt
2009-03-20
Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.
Eric Anholt
2009-03-12
i965: add support for ATI_envmap_bumpmap
Roland Scheidegger
2009-03-11
intel: include main/viewport.h
Brian Paul
2009-03-07
mesa: remove last of _mesa_unreference_framebuffer() calls
Brian Paul
2009-03-05
intel: Fix bpp setting of blits to 8bpp targets.
Eric Anholt
2009-03-05
i965: fix 3DPRIMITIVE batch decode of the vertex count field.
Eric Anholt
2009-03-05
intel: Add always_flush_batch driconf option for making small batchbuffers.
Eric Anholt
2009-03-05
intel: Add always_flush_cache driconf option for debugging cache flush failure.
Eric Anholt
2009-03-05
i965: Add a note about why the _NEW_STENCIL is required in draw_buffers.
Eric Anholt
2009-03-05
intel: Remove a gratuitous MI_FLUSH after clearing with a blit.
Eric Anholt
2009-03-05
i965: Remove dead flushing code.
Eric Anholt
2009-03-05
i965: fix screen depth test in intel_validate_framebuffer)_
Brian Paul
2009-03-04
i965: add software fallback for conformant 3D textures and GL_CLAMP
Robert Ellison
2009-03-02
mesa: use Stencil._Enabled field instead of Stencil.Enabled
Brian Paul
2009-03-02
mesa: remove unused AUX buffers
Brian Paul
2009-02-27
intel: remove some unneeded buffer unmap calls
Brian Paul
2009-02-27
i915: Add support for a new G33-like chipset.
Shaohua Li
2009-02-26
intel: no-op the intel_finish_render_texture() function
Brian Paul
2009-02-26
intel: check texture formats in intel_validate_framebuffer()
Brian Paul
2009-02-26
intel: updated comment, some debug code (disabled)
Brian Paul
2009-02-26
i965: add missing init for region->width
Brian Paul
2009-02-26
intel: Revert disable of accelerated Bitmap, which slipped in with spans stuff.
Eric Anholt
2009-02-26
intel: Disable creating DRI2 FBconfigs with depth size != color size.
Eric Anholt
2009-02-26
intel: Add span code for z24 without stencil.
Eric Anholt
2009-02-25
intel: make template wrappers for the spans templates.
Eric Anholt
2009-02-25
intel: Fix up x8r8g8b8 renderbuffer format so that alpha=1 spans code happens.
Eric Anholt
2009-02-21
intel: Fix intelSetTexBuffer miptree leak.
Kristian Høgsberg
2009-02-21
intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.
Eric Anholt
2009-02-20
intel: fix datatype typo, s/GLboolean/GLuint/
Brian Paul
2009-02-17
intel: Fix tri clear to do FBO color attachments as well.
Eric Anholt
2009-02-17
intel: Clean up several 965 memory leaks on context destroy.
Eric Anholt
2009-02-13
intel: turn on GL_ARB_shading_language_120
Brian Paul
2009-02-11
Fix an i965 assertion failure on glClear()
Robert Ellison
2009-02-10
intel: Add x8r8g8b8 visuals to DRI1 fbconfigs alongside a8r8gb8.
Eric Anholt
2009-02-10
intel: Don't do the extra MI_FLUSH in flushing except when doing glFlush().
Eric Anholt
2009-02-10
intel: Speed up glDrawPixels(GL_ALPHA) by using an alpha texture format.
Eric Anholt
2009-02-10
intel: Fix some state leakage of {Client,}ActiveTexture in metaops.
Eric Anholt
2009-02-10
intel: don't crash when dri2 tells us about buffers we don't care about.
Eric Anholt
2009-02-10
Merge commit 'origin/gallium-master-merge'
Brian Paul
2009-02-10
intel: minor reformatting, comments
Brian Paul
2009-02-10
gallium: Fixups for driCreateConfigs MSAA support.
Michel Dänzer
2009-02-09
i965: need to disable current shader, if any, in intel_clear_tris()
Brian Paul
2009-02-09
re-add MSAA support
Brian Paul
2009-02-04
intel: Decode MI operands using specific length masks
Chris Wilson
2009-02-04
intel: Correct decoding of 3DSTATE_PIXEL_SHADER_CONSTANTS
Chris Wilson
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