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path: root/src/mesa/drivers/dri/nouveau/nouveau_context.h
AgeCommit message (Expand)Author
2007-10-29Refactor and fix core vblank supportJesse Barnes
2007-10-06nouveau: move nv10 clear command, for usage by other gpuPatrice Mandin
2007-09-04nouveau: nv10: need to transpose mesa model+proj matrix for hwPatrice Mandin
2007-09-03nouveau: separate modelview and projection matrix updatesPatrice Mandin
2007-08-31nouveau: add hw-dependent function to update modelview*projection matrixPatrice Mandin
2007-08-19nouveau: nv10: only one color buffer atmPatrice Mandin
2007-08-16nouveau: store render buffer pointers in context, to access them when clearin...Patrice Mandin
2007-08-15nouveau: Keep drm channel alloc struct around.Ben Skeggs
2007-08-15nouveau: Always render offscreen, emulate front buffer rendering.Ben Skeggs
2007-08-15nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fboBen Skeggs
2007-08-08nouveau: Missing notifier -> notifierobj migrationCarlos Martín Nieto
2007-07-13Play "nuke the typedef"Ben Skeggs
2007-06-29nouveau: match drm changes (0.0.7)Ben Skeggs
2007-06-29nouveau: NV30_TCL viewport/scissor fixesBen Skeggs
2007-03-21nouveau: update for drm interface changes (0.0.5)Ben Skeggs
2007-02-28nouveau: drm interface changesBen Skeggs
2007-02-06nouveau: a couple of NV3x fixesBen Skeggs
2007-01-28nouveau: initial GL_ARB_occlusion_query supportBen Skeggs
2007-01-21nouveau: add nv04 state support, and small nv04 fixes.Stephane Marchesin
2007-01-13nouveau: Add clear color for nv10Patrice Mandin
2006-12-27nouveau: Initial buffer object supportBen Skeggs
2006-12-27nouveau: add nouveau_mem_alloc/free debuggingBen Skeggs
2006-12-26nouveau: Make use of NOUVEAU_DEBUG for shader disasmBen Skeggs
2006-12-26nouveau: Add notifier support functionsBen Skeggs
2006-12-23nouveau: maintain numClipRects/pClipRects in context.Ben Skeggs
2006-12-16Get nv10_swtcl.c working enough for glxgears on NV40.Ben Skeggs
2006-12-08Some work on buffer handling, most likely not entirely correct andBen Skeggs
2006-12-03Merge the pciid work. Use lock step versioning with the drm.Stephane Marchesin
2006-11-25Incomplete shader stuff, should mostly work for NV40. Other cards, not soBen Skeggs
2006-11-21Add the state caching mechanism. It seems to work, from what I can see.Stephane Marchesin
2006-11-17Use RENDERINPUTS macros to access render_inputs_bitsetBen Skeggs
2006-11-17Adapt FIFO code to deal with cases where the base GET/PUT value isn't 0.Ben Skeggs
2006-11-12Some more nouveau_screen.c setup, not sure how correct it is yet though..Ben Skeggs
2006-11-11Add the GL_LIGHING enableStephane Marchesin
2006-11-11Some work on nv30 state, heavily based on jkolb's workStephane Marchesin
2006-11-05Architect the DRI :Stephane Marchesin
2006-11-01Oops. Forgot to check in the context change.Jeremy Kolb
2006-09-17Small changesStephane Marchesin
2006-09-17Make nouveau actually compileStephane Marchesin
2006-09-17Some work towards making the nv10 swtcl compileStephane Marchesin
2006-04-17More context.Jeremy Kolb
2006-04-15State changes.Jeremy Kolb
2006-04-14More work on the tcl code... still have to make my mind on a number ofStephane Marchesin
2006-04-14Add more feilds to context.Jeremy Kolb
2006-04-14ooopsStephane Marchesin
2006-04-14Added render index field to the contextStephane Marchesin
2006-04-14CleaningJeremy Kolb
2006-04-14Added vertex attributes to the contextStephane Marchesin
2006-04-14Cleaned stuff in the tcl codeStephane Marchesin
2006-04-14Added the beginnings of state (not much there yet). Fixed some includes.Jeremy Kolb