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path: root/src/mesa/drivers/dri/nouveau/nouveau_texture.c
AgeCommit message (Expand)Author
2011-01-19dri/nouveau: allow multiple maps of surface buffersBen Skeggs
2010-11-18mesa: pass gl_format to _mesa_init_teximage_fields()Brian Paul
2010-10-31dri/nouveau: Pipeline glTexSubImage texture transfers.Francisco Jerez
2010-10-30dri/nouveau: Don't assert(0) on compressed internal formats.Francisco Jerez
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-09-21dri/nouveau: Fix software mipmap generation on 1x1 textures.Francisco Jerez
2010-09-21dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez
2010-09-16dri/nv04: Mipmapping fixes.Francisco Jerez
2010-08-05dri/nouveau: Don't try to validate uninitialized teximages.Francisco Jerez
2010-08-05dri/nouveau: Fix up software mipmap generation.Francisco Jerez
2010-03-22dri/nouveau: Rectangle texture fixes.Francisco Jerez
2010-03-18dri/nouveau: Flush after texture validation.Francisco Jerez
2010-03-18dri/nouveau: only reallocate texture when neededXavier Chantry
2010-02-25dri/nouveau: Use the XRGB8888 hardware texture format.Francisco Jerez
2010-02-25dri/nouveau: Use the hardware I8 format for intensity textures.Francisco Jerez
2010-02-25dri/nouveau: Implement EXT_texture_from_pixmap.Francisco Jerez
2010-02-25dri/nouveau: Support rectangle textures.Francisco Jerez
2010-02-25dri/nouveau: Don't try to map a non-existent teximage.Francisco Jerez
2010-02-25dri/nouveau: Try to validate textures earlier.Francisco Jerez
2010-02-04Import a classic DRI driver for nv0x-nv2x.Francisco Jerez