Age | Commit message (Expand) | Author |
---|---|---|
2010-11-15 | dri/nouveau: nv10: Use rules-ng-ng headers | Viktor Novotný |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg |
2010-09-21 | dri/nv10-nv20: Fix texturing in some cases after a base level change. | Francisco Jerez |
2010-03-21 | dri/nouveau: Random cleanups. | Francisco Jerez |
2010-03-18 | dri/nouveau: Implement texcoord generation. | Francisco Jerez |
2010-03-18 | dri/nouveau: Implement texture matrices. | Francisco Jerez |
2010-02-25 | dri/nouveau: Use the XRGB8888 hardware texture format. | Francisco Jerez |
2010-02-25 | dri/nouveau: Use the hardware I8 format for intensity textures. | Francisco Jerez |
2010-02-25 | dri/nouveau: Support rectangle textures. | Francisco Jerez |
2010-02-25 | dri/nouveau: Try to validate textures earlier. | Francisco Jerez |
2010-02-04 | Import a classic DRI driver for nv0x-nv2x. | Francisco Jerez |