Age | Commit message (Expand) | Author |
---|---|---|
2010-10-30 | dri/nv25: Bind a hierarchical depth buffer. | Francisco Jerez |
2010-10-30 | dri/nv20: Clear with the 3D engine. | Francisco Jerez |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg |
2010-10-13 | Rename GLvisual and __GLcontextModes to struct gl_config | Kristian Høgsberg |
2010-09-16 | dri/nouveau: Add some more extensions. | Francisco Jerez |
2010-09-16 | dri/nv04: Don't expose ARB_texture_env_combine/dot3. | Andrew Randrianasulu |
2010-03-18 | dri/nouveau: Implement texcoord generation. | Francisco Jerez |
2010-03-18 | dri/nouveau: Implement texture matrices. | Francisco Jerez |
2010-03-04 | dri/nouveau: Remove some CI remnants. | Francisco Jerez |
2010-02-25 | dri/nouveau: Support rectangle textures. | Francisco Jerez |
2010-02-25 | dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support. | Francisco Jerez |
2010-02-17 | dri/nouveau: Some multithreaded rendering fixes. | Francisco Jerez |
2010-02-04 | Import a classic DRI driver for nv0x-nv2x. | Francisco Jerez |