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path: root/src/mesa/drivers/dri/nouveau
AgeCommit message (Expand)Author
2010-03-22dri/nouveau: Rectangle texture fixes.Francisco Jerez
2010-03-22dri/nouveau: Some render to texture fixes.Francisco Jerez
2010-03-22dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the s...Francisco Jerez
2010-03-22dri/nouveau: Expose EXT_framebuffer_blit.Francisco Jerez
2010-03-22dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants.Francisco Jerez
2010-03-22dri/nouveau: Emit dirty states on nouveau_validate_framebuffer.Francisco Jerez
2010-03-21dri/nouveau: Reemit the light model state when lighting goes on/off.Francisco Jerez
2010-03-21dri/nouveau: Random cleanups.Francisco Jerez
2010-03-18dri/nouveau: Flush after texture validation.Francisco Jerez
2010-03-18dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez
2010-03-18dri/nouveau: Implement texcoord generation.Francisco Jerez
2010-03-18dri/nouveau: Implement texture matrices.Francisco Jerez
2010-03-18dri/nouveau: Some minor vertex submission fixes.Francisco Jerez
2010-03-18dri/nouveau: only reallocate texture when neededXavier Chantry
2010-03-11dri/nouveau: Just reemit the BO state on pushbuf flush.Francisco Jerez
2010-03-07dri/nouveau: Split big client buffers in the indexed case too.Francisco Jerez
2010-03-07dri/nouveau: Fix nv[12]x color sum.Francisco Jerez
2010-03-07dri/nv04: GL_EXT_secondary_colorAndrew Randrianasulu
2010-03-07dri/nouveau: Trivially add GL_NV_blend_squareAndrew Randrianasulu
2010-03-07dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.Francisco Jerez
2010-03-06dri: drop MINIGLX_SOURCESGeorge Sapountzis
2010-03-04dri/nouveau: Remove some CI remnants.Francisco Jerez
2010-03-04dri/nouveau: Trivially add GL_ARB_texture_mirrored_repeat.Andrew Randrianasulu
2010-03-04dri/nouveau: Enable GL_EXT_stencil_wrap.Andrew Randrianasulu
2010-03-04dri/nouveau: Add GL_EXT_stencil_wrap for nv04.Andrew Randrianasulu
2010-03-04dri/nouveau: Fix rb->DataType for z24s8 renderbuffers.Francisco Jerez
2010-03-04dri/nouveau: Try to keep client buffers smaller than the scratch VBO length.Francisco Jerez
2010-03-04dri/nouveau: Pack client arrays as they're copied to the real BO.Francisco Jerez
2010-03-03mesa: Remove ClearIndex and IndexMask from device-driver interfaceIan Romanick
2010-03-01dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez
2010-03-01dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez
2010-03-01dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu
2010-03-01dri/nouveau: Allow to render to XRGB8888 textures.Andrew Randrianasulu
2010-02-25dri/nouveau: Use the XRGB8888 hardware texture format.Francisco Jerez
2010-02-25dri/nouveau: Use the hardware I8 format for intensity textures.Francisco Jerez
2010-02-25dri/nouveau: Implement EXT_texture_from_pixmap.Francisco Jerez
2010-02-25dri/nouveau: Support rectangle textures.Francisco Jerez
2010-02-25dri/nouveau: Don't try to map a non-existent teximage.Francisco Jerez
2010-02-25dri/nouveau: Add some RGB888 span functions.Francisco Jerez
2010-02-25dri/nouveau: Fake A8 and L8 texture support on nv04.Francisco Jerez
2010-02-25dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support.Francisco Jerez
2010-02-25dri/nouveau: Try to validate textures earlier.Francisco Jerez
2010-02-25dri/nouveau: Swizzle using the CPU when we hit a limitation of SIFM.Francisco Jerez
2010-02-25dri/nouveau: Clean up the nv04 surface code a bit.Francisco Jerez
2010-02-25dri/nouveau: Avoid mask overflow on nv04_surface_fill.Francisco Jerez
2010-02-25dri/nouveau: Set _BaseFormat correctly for z24s8 renderbuffers.Francisco Jerez
2010-02-25dri/nouveau: Fix stencil mask handling on glClear().Francisco Jerez
2010-02-19Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg
2010-02-19Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke
2010-02-17dri/nouveau: Some multithreaded rendering fixes.Francisco Jerez