Age | Commit message (Collapse) | Author |
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When a DRI2 swap buffer is pending we need to make sure we
have the flush extension so radeon doesn't resume rendering to
or reading from the not yet blitted front buffer.
This fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=28341
https://bugs.freedesktop.org/show_bug.cgi?id=28410
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
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This reverts commit 8446f257b3e3ca4a3eb2c79bc357e46343e04e87.
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When DRI2 swap buffer is pending (copy buffer not pageflipping)
we need to make sure we have the flush extension so radeon doesn't
resume rendering on the not yet blitted front buffer.
Modified version of Jerome's patch to add flush extension
in the correct place.
This prepares a possible fix for:
https://bugs.freedesktop.org/show_bug.cgi?id=28341
https://bugs.freedesktop.org/show_bug.cgi?id=28410
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
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Only r200 implemented it.
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meta ops should work ok without kms.
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Conflicts:
src/gallium/drivers/cell/ppu/cell_screen.c
src/mesa/state_tracker/st_cb_drawpixels.c
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Emit sizes prediction didn't account for render splitting in
hwtnl path.
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Flush in middle of rendering in KMS is not allowed because
buffers are discarded in flush.
Fixes crash when emiting split indices with RADEON_DEBUG=all.
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Flush after transition would emit wrong state that could cause
wrong state emited for pending rendering operation.
Fixes wan once from extrement tuxracer that is using per vertex
materials.
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fixes fdo bug 27043
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Signed-off-by: Jeff Smith <whydoubt@yahoo.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
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swizzle in the pixel shader
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Check if the native blit formats are supported, if not,
attempt to use an alternate format.
Skip 3, >4 bpp as per comments from mcencora on irc.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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Now that color-index support is removed from t_dd_tritmp.h and
t_dd_unfilled.h, drivers no longer need define HAVE_RGBA.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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These are used to inform the driver of the clear value for color-index
buffers and to control write-masking of bits in color-index buffers.
No driver use or need (not even Nouveau) these interfaces.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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there is no need for these to be persistent since we flush the CS
at the end of the blit, and we don't reuse these buffers at all.
on my r600 the Wine DX9 test suite doesn't crash at least anymore.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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this moves the emission outside the lock and adds r200 support.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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This hides the assertion failure in glean/fbo test. Underlying
problem when same texture is set twice to different attachments
will cause assertion.
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This used to take GLX tokens, but the DRI interface can't depend on GLX
defines. We fix this by introducing DRI tokens that have the same value
as the GLX texture format tokens.
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Polgon stipples are handled by kernel in UMS. Mark the
state as never to be emited for UMS.
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Just emit minLod and maxLod to correct reisters.
Fixes lodclamp and levelclamp test cases from piglit.
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Fixes glActiveTexture to set GL_INVALID_ENUM when trying
to activate texture unit that is not available.
piglit test case general/texunit passes now.
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glean/pointSprite shows that rv280 is trying to read from better
quality mipmap level. We have to correct default lod bias to match
required texture selection.
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Only emit polygon stipple when the state is enabled.
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GL_TRUE indicates that the driver accepts the program.
GL_FALSE indicates the program can't be compiled/translated by the
driver for some reason (too many resources used, etc).
Propogate this result up to the GL API: set GL_INVALID_OPERATION
error if glProgramString() was called. Set shader program link
status to GL_FALSE if glLinkProgram() was called.
At this point, drivers still don't do any program checking and
always return GL_TRUE.
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This fixes glean paths test case.
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The fogcoord calue was not pushed to GPU because of implicit float to int conversion.
Fix is to use float pointer to buffer object so no conversion is done in assigment
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Conflicts:
src/mesa/drivers/dri/intel/intel_screen.c
src/mesa/drivers/dri/intel/intel_swapbuffers.c
src/mesa/drivers/dri/r300/r300_emit.c
src/mesa/drivers/dri/r300/r300_ioctl.c
src/mesa/drivers/dri/r300/r300_tex.c
src/mesa/drivers/dri/r300/r300_texstate.c
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