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path: root/src/mesa/drivers/dri/r200
AgeCommit message (Expand)Author
2004-12-08fix depth/stencil readback if coordinates are larger than 1023 (https://bugs....Roland Scheidegger
2004-12-03only enable GL_MESA_ycbcr_texture for real r200 chips, not the derivatives, s...Roland Scheidegger
2004-12-02silence warningsAlan Hourihane
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul
2004-11-23revert enabling of hw quads for swtcl. It lead to problems with quad_strips, ...Roland Scheidegger
2004-11-12enable hw quad primitive for swtclRoland Scheidegger
2004-11-12make render_quads_verts call EMIT_PRIM with the arguments in the right order,Adam Jackson
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
2004-11-10add some chip idsRoland Scheidegger
2004-11-03enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of fog...Roland Scheidegger
2004-10-23Big-endian fixes for R200 sw TCL path.Ian Romanick
2004-10-18Fix compile errors when DEBUG is defined.Ian Romanick
2004-10-16Add code to support projective texturing and fix mixed enabling of textureEric Anholt
2004-10-16Always turn on the TAM_DEBUG3=0x6 workaround on real r200s. It appears thatEric Anholt
2004-10-14Add support for optimized versions of the code underlying ReadPixelsIan Romanick
2004-10-09This statechange is vtx state, not tcl.Eric Anholt
2004-10-07Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt
2004-10-07Prevent Y-offset from exceeding valid range in texture upload code. ThisIan Romanick
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-10-02If an application cleared before any state had been emitted, that clear wouldEric Anholt
2004-09-30Bugzilla #1058: Fix some potential 64bit pointer issues by storing differencesEric Anholt
2004-09-30OK, one more time. Simplify the state-backup system by just storing the fullEric Anholt
2004-09-25Fix texturing in quake3. Some code was left over from the dirty/clean listEric Anholt
2004-09-25Bump DRIVER_DATE for yesterday's changes.Eric Anholt
2004-09-24-O -Wall warnings cleanups in r200.Eric Anholt
2004-09-24Remove an unnecessary calculation of the dest pointer.Eric Anholt
2004-09-23fix for Erics new emit state code, rework out the dest pointerDave Airlie
2004-09-22The previous code would emit a full set of state during the first EmitState onEric Anholt
2004-09-08updated patch for vertex programDave Airlie
2004-09-07This patch enables GL_ARB_vertex_program and GL_NV_vertex_programDave Airlie
2004-09-02r200-maybe-flush-less-3.diffKeith Whitwell
2004-08-25print internalFormat value in r200ChooseTextureFormat() error messageBrian Paul
2004-08-17Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in theEric Anholt
2004-08-17Close some races with locking on R100 and R200 which could manifest as renderingEric Anholt
2004-08-16Remove unused HAVE_INDEX define.Eric Anholt
2004-08-03fix incorrect overflow detection when emitting R200_SS_MAT_1_SHININESSRoland Scheidegger
2004-07-31xorg-r200-uninitialized-variable-used.patch from Redhat xorgDave Airlie
2004-07-04Patch removes _SOLO definition needed for mesa-solo. mesa-soloJon Smirl
2004-07-01Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell
2004-06-28add missing R200_RB3D_BLENDCOLOR to r200/radeon_sanity.cRoland Scheidegger
2004-06-19Big-endian texture fixes from Michel Dänzer.Brian Paul
2004-06-17use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...Roland Scheidegger
2004-06-04Replace 'Display *' with '__DRInativeDisplay *'.Ian Romanick
2004-06-03fix minor signedness issue in assertionRoland Scheidegger
2004-06-03Remove fill_in_modes and use driFillInModes instead.Ian Romanick
2004-06-03Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl
2004-06-02driCheckDriDdxDrmVersion uses a function that is not available toIan Romanick
2004-06-02Removed need for sarea.h, various touch ups to get rid of type mismatches.Jon Smirl
2004-06-02add support for more than 2 texture units (max 6, default 4). use hang workar...Roland Scheidegger
2004-06-02Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick