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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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drivers
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dri
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r300
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compiler
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radeon_emulate_loops.c
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2010-09-04
r300/compiler: refactor fragment shader compilation
Marek Olšák
2010-09-04
r300/compiler: refactor vertex shader compilation
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
2010-09-04
r300/compiler: put emulate_loop_state in radeon_compiler
Marek Olšák
2010-08-10
r300/compiler: Implement hardware assisted loops for vertex shaders.
Tom Stellard
2010-08-10
r300/compiler: Correctly transform nested loops.
Tom Stellard
2010-08-03
r300/compiler: Always unroll loops when doing loop emulation.
Tom Stellard
2010-08-03
r300/compiler: r500 hw support for break and continue in loops.
Tom Stellard
2010-08-03
r300/compiler: Don't unroll loops with continue or break.
Tom Stellard
2010-07-03
r300/compiler: Fix loop unrolling
Tom Stellard
2010-07-03
r300/compiler: Correctly calculate the max number of iterations for loops.
Tom Stellard
2010-07-03
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-06-11
r300/compiler: Handle more complex conditionals in loops.
Tom Stellard
2010-06-11
r300/compiler: Fix warning.
Tom Stellard
2010-06-11
r300/compiler: Handle SGT and SLE at the beginning of loops.
Tom Stellard
2010-06-11
r300/compiler: Verify assumptions about opcode types.
Tom Stellard
2010-06-11
r300/compiler: Unroll loops that decrement the counter.
Tom Stellard
2010-06-11
r300/compiler: Unroll loops that have a constant number of iterations.
Tom Stellard
2010-06-11
r300/compiler: Implement simple loop emulation
Tom Stellard