Age | Commit message (Expand) | Author |
---|---|---|
2010-09-04 | r300/compiler: refactor fragment shader compilation | Marek Olšák |
2010-09-04 | r300/compiler: refactor vertex shader compilation | Marek Olšák |
2010-09-04 | r300/compiler: add new compiler parameter max_alu_insts | Marek Olšák |
2010-09-04 | r300/compiler: put emulate_loop_state in radeon_compiler | Marek Olšák |
2010-08-10 | r300/compiler: Implement hardware assisted loops for vertex shaders. | Tom Stellard |
2010-08-03 | r300/compiler: Always unroll loops when doing loop emulation. | Tom Stellard |
2010-08-03 | r300/compiler: r500 hw support for break and continue in loops. | Tom Stellard |
2010-07-03 | r300/compiler: Handle loops in deadcode analysis. | Tom Stellard |
2010-06-11 | r300/compiler: Implement simple loop emulation | Tom Stellard |