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path: root/src/mesa/drivers/dri/r300/r300_context.h
AgeCommit message (Collapse)Author
2005-10-26Sync with my local tree.Aapo Tahkola
Changes to current operation: -Elts are no longer converted to 16-bit format -Cube maps
2005-10-26Fix invalid vsf temp count for rv350.Aapo Tahkola
2005-07-20Clean up warnings in r300 code by making some symbols static, adding prototypesEric Anholt
for others, and being cleaner with types in fragment/vertex program structures. One warning in r300_shader.c is still concerning.
2005-06-21Make sure texture base addresses are used correctly.Nicolai Haehnle
They are relative to the card's address space, not relative to fbLocation, which will be important once we program MC_FB/AGP_LOCATION in the way they are programmed on older Radeon chips.
2005-05-28Up MAX_AOS_ARRAYS to 16. Do we need more?Ben Skeggs
2005-05-28Programmable per-vertex point sizes and proper result reg assigns.Aapo Tahkola
2005-05-26constant trackingBen Skeggs
2005-05-23Implement enough of ARB_fragment_program for Keith's texenv programBen Skeggs
generation in Mesa. Requires most recent Mesa cvs to work correctly. Swizzle code is possibly slow/buggy and will probably be replaced. Old behaviour can be controlled by a #define in r300_context.h, if no-one minds I'll remove the old code later on. Also, disabled cube map extension. AFAIK We don't support it yet, and it causes issues with UT2004.
2005-05-19Ditch unused code and features that arent in subject to get supported any ↵Aapo Tahkola
near time.
2005-05-11VBOs.Aapo Tahkola
2005-05-05Getting rusty... 4278 was already there.Aapo Tahkola
2005-05-05Flat shading and bunch of clarifications to r300_reg.h .Aapo Tahkola
2005-05-05Pack tex coord regs at vertex program backend.Aapo Tahkola
2005-04-30r300 side support for fixed function pipeline. This isnt functional with ↵Aapo Tahkola
current Mesa.
2005-04-19Reorganized shader stuff.Aapo Tahkola
2005-04-19Fixes for bugs that were nailed down when compairing against software vertex ↵Aapo Tahkola
shading.
2005-03-18Misc fixes.Aapo Tahkola
2005-03-16Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and ↵Aapo Tahkola
broke arbvptorus(takes no input color but produces output color). Also removing some useless code.
2005-03-15Initial multitexturing support. Old behaviour can be re-enabled by changing ↵Ben Skeggs
ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update.
2005-03-14Stencil supportPeter Zubaj
Reflex from mesa demos doesn't work TODO - double side stencil I hope that I didn't break anything
2005-03-12Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes.Aapo Tahkola
2005-02-28fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping ↵Aapo Tahkola
VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise.
2005-02-24Another nasty struct size bug found.Aapo Tahkola
2005-02-22New elt buffer code should be fairly stable.Aapo Tahkola
2005-02-21Add code to autogenerate vertex shaders.Vladimir Dergachev
This is needed for multitexturing to work properly.
2005-02-19Minor fix to border and blend color.Aapo Tahkola
2005-02-19Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by ↵Aapo Tahkola
parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it.
2005-02-18Reset nr_released_bufs to 0 after the command buffer has been submitted.Nicolai Haehnle
Added a more verbose comment about nr_released_bufs in r300_context.h
2005-02-16Support for idx buffers. Leaving it on by default as it doesnt seem to cause ↵Aapo Tahkola
any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\!
2005-02-15Share routing code between immd/vb. Fix breakage of vertex programs in vb mode.Ben Skeggs
2005-02-11Port of r200 VB code. VB path should be as fast as the immediate path now, ↵Ben Skeggs
tuxracer should render correctly. Immediate path was left enabled.
2005-02-10Removing some regs that are wrong and adding some comments to r300_reg.h .Aapo Tahkola
2005-02-10Turns out unknown5 was border color. texwrap looks good now.Aapo Tahkola
2005-02-10Adding support for selecting line width. Stipple patterns still cause lots ↵Aapo Tahkola
of trouble.
2005-02-08Fix the bug and get zbias back into shape. There might still be some ↵Aapo Tahkola
problems with initial zbias...
2005-02-08BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer ↵Aapo Tahkola
clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :)
2005-02-08Implemented checks that prevent r300 from locking up when bad number of ↵Aapo Tahkola
verts are given. Also tweaked WARN_ONCE a bit to handle va-args.
2005-02-08To cut the long and boring story short, polygon offsets should now work. vb ↵Aapo Tahkola
mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together?
2005-02-03Start beginning of pixel shader generator..Vladimir Dergachev
2005-02-03Get vertex programs supplied by the user work properly with immediate mode - ↵Vladimir Dergachev
vertex buffer mode worked by accident. Fix alu_offset in SINGLE_TEXTURE_PIPELINE.
2005-02-03Get Polygon offset fill to work.Vladimir Dergachev
Make WARN_ONCE message more informative.
2005-02-01Vertex programs work now with some restrictions. I expect arbvptorus to workAapo Tahkola
correctly when normals are delivered. Please note that some programs only start in vb mode as there is something wrong in immediate mode vb code.
2005-02-01Make WARN_ONCE messages more informative.Vladimir Dergachev
2005-02-01Reduce noiseness of the driver.Vladimir Dergachev
2005-01-31Add magic sequence to prevent ClearBuffer from locking up.Vladimir Dergachev
Change Polygon.OffsetFill from fallback to warn once. Quake demo now works, modulo texture rendering issues due to absent pixel shader pipeline.
2005-01-29Beginings of program generation. This code havent been tested nor hooked up.Aapo Tahkola
2005-01-28Add basic sceleton for vertex programs + some other fixesAapo Tahkola
2005-01-24border_color causes lockups with vertex buffers. Disabling for now.Aapo Tahkola
2005-01-23Remove unused variables from r300_contextNicolai Haehnle
2005-01-23Fix more warnings and compilation issues.Nicolai Haehnle