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path: root/src/mesa/drivers/dri/r300
AgeCommit message (Collapse)Author
2005-03-18Misc fixes.Aapo Tahkola
2005-03-17Fix to get doom3 started.Aapo Tahkola
2005-03-17Simple TCL stage and ability to disable vps.Aapo Tahkola
2005-03-16Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and ↵Aapo Tahkola
broke arbvptorus(takes no input color but produces output color). Also removing some useless code.
2005-03-16Fixed some strangeness when mixing textured/flat primitives. Skipping ↵Ben Skeggs
texture units should render correctly also. Aapo, I dont think I broke glxgears again on you...
2005-03-15Fix to get glxgears display anything.Aapo Tahkola
2005-03-15For some reason the Makefile didn't commit..Ben Skeggs
2005-03-15Initial multitexturing support. Old behaviour can be re-enabled by changing ↵Ben Skeggs
ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update.
2005-03-14Stencil supportPeter Zubaj
Reflex from mesa demos doesn't work TODO - double side stencil I hope that I didn't break anything
2005-03-13Replacing alpha test bits with values that give desired results as compaired ↵Aapo Tahkola
to software rendering. Alpha test in textures is still completely broken as can be seen in progs/demos/fire and various games.
2005-03-12Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes.Aapo Tahkola
2005-03-11Add suitable definitions for the _REV formats, plus a commentPaul Mackerras
explaining why they are the same as the non-REV formats now that textures don't get byte-swapped on their way to the chip. Fix the ARGB4444 and L8 formats. Add entries for the A8 and RGB332 formats.
2005-03-09Don't use R200 texture constants - R300 fields are all different.Vladimir Dergachev
2005-03-09Deal with texture formats in a more robust way.Vladimir Dergachev
2005-03-08Replacing some RADEON cmd types with r300 counterparts.Aapo Tahkola
2005-03-08Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt ↵Aapo Tahkola
correctly disable alpha test. Vertex programs with high vertex count now run a lot faster as software fallback is no longer on. Also disabling 'temp to result'-instructions as they probably violate the spec and dont seem to be something thats needed.
2005-03-05Add format 15. It turned out to be X,X,X,X,X8.Vladimir Dergachev
2005-03-05Enable VB mode rendering by default. If anyone thinks this is wrong, ↵Vladimir Dergachev
*please* feel free to change it back. My reasons: * immediate mode is broken * vb mode is faster * vb mode is the right way to do it.
2005-03-05Do properly initialize ALPHA_TEST register instead of carefully preserving ↵Vladimir Dergachev
bogus value. This fixes many, many rendering issues which I wrongly blamed on texture programming or performance..
2005-03-04Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on ↵Rune Petersen
r420 cards with less than 16 pipes.
2005-03-03Add a couple of helper functions for completeness.Vladimir Dergachev
2005-02-28fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping ↵Aapo Tahkola
VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise.
2005-02-27Added 0x4e51 - Saphire 9600 256MBhmarson
0x4e71 - Saphire 9600 256MB - Second Head...
2005-02-24Another nasty struct size bug found.Aapo Tahkola
2005-02-22New elt buffer code should be fairly stable.Aapo Tahkola
2005-02-21Add code to autogenerate vertex shaders.Vladimir Dergachev
This is needed for multitexturing to work properly.
2005-02-20Adding support for front buffer mode, removing some code we dont really need ↵Aapo Tahkola
and some new debugging stuff.
2005-02-19Minor fix to border and blend color.Aapo Tahkola
2005-02-19Disabling some fallbacks as they cause misc programs not to start and adding ↵Aapo Tahkola
some comments.
2005-02-19Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by ↵Aapo Tahkola
parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it.
2005-02-18Print an error if idling the engine before the buffer copy fails.Nicolai Haehnle
Be a bit more useful about the sync message after flushing command buffers. Add an "allmsg" debug name that enables all log messages but does not enable syncing.
2005-02-18r300RefillCurrentDmaRegion: Retry buffer acquisition only once, afterNicolai Haehnle
waiting for the engine to idle. There's no way for another buffer to become free anyway once the engine is idle.
2005-02-18Always submit command buffers, even when there are no cliprects,Nicolai Haehnle
so that we no longer leak DMA buffers (plus, this just might fix some state-setting related problems, if there were any - but that's unlikely). Update the DRM to cope with cmdbuf->nbox == 0.
2005-02-18We dont need to call r300EmitAOS if we arent going to draw ↵Aapo Tahkola
anything(r300_get_num_verts returns 0).
2005-02-18Reset nr_released_bufs to 0 after the command buffer has been submitted.Nicolai Haehnle
Added a more verbose comment about nr_released_bufs in r300_context.h
2005-02-18Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not ==Nicolai Haehnle
2005-02-17Fixing *lots* of warning messages, especially concerning unportableNicolai Haehnle
whitespace before preprocessor commands. Please, can you try to keep the warnings down? Try running make with make -s sometime to see just how bad an offender the current code is.
2005-02-17RADEON_DEBUG is a bitfield, so use & instead of ==.Nicolai Haehnle
Also, put the hash in preprocessor directives at the beginning of the line to fix error messages.
2005-02-17Switching to start_index32_packet.Aapo Tahkola
2005-02-17magic_1 handling...Aapo Tahkola
2005-02-17oops.Ben Skeggs
2005-02-17Make immediate code do a LOAD_VBPNTR againBen Skeggs
2005-02-17Cleanup formatting a little bit.Vladimir Dergachev
2005-02-16Support for idx buffers. Leaving it on by default as it doesnt seem to cause ↵Aapo Tahkola
any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\!
2005-02-16small cleanup, remove some warningsRune Petersen
2005-02-16get two textures to workreist
2005-02-16Don't enable fog. It's brokenBen Skeggs
2005-02-15Share routing code between immd/vb. Fix breakage of vertex programs in vb mode.Ben Skeggs
2005-02-15Added texture format table for big endian (this is a tempory hack).Jerome Glisse
2005-02-14Support for blend color(not tested), "proper line width/point size" clamps ↵Aapo Tahkola
and fix for glxinfo problem.