Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-04 | r600: support vertex_array_bgra | Andre Maasikas | |
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way? | |||
2009-12-09 | r600 : add pre-compile mesa shader calling interface, in order to handle | Richard Li | |
complex built-in shader instructions. | |||
2009-12-08 | r600: glsl - allow specifying texture sampler via uniforms | Andre Maasikas | |
looks kinda hackish, should rethink later | |||
2009-11-29 | r600 : clena up a bit for last commit. | Richard Li | |
2009-11-29 | r600 : add read port allocation for uniform; | Richard Li | |
mapping ps input based on vs output; fix bugs including constants updating for vs. | |||
2009-11-18 | r600 : Initial version of glsl fc. | Richard Li | |
2009-10-23 | r600: for position invariant programs reading vert_pos is not always known ↵ | Andre Maasikas | |
at this point | |||
2009-10-23 | r600: remove remains of old tnl pipeline | Alex Deucher | |
2009-10-23 | r600: fix render size prediction | Alex Deucher | |
2009-10-05 | r600: update vertex program selection for draw path | Andre Maasikas | |
2009-09-22 | r600 : add draw_prim support. | Richard Li | |
2009-09-15 | r600: support position_invariant programs | Andre Maasikas | |
2009-09-11 | r600: enable caching of vertex programs | Andre Maasikas | |
2009-08-31 | r600: Convert to shared debug code and add a few new debug messages. | Pauli Nieminen | |
There is only a few functions that have debugging enabled now. | |||
2009-08-26 | r600: Update vertex fetch shader if necessary | Cooper Yuan | |
2009-08-24 | r600: code cleanup | Alex Deucher | |
2009-08-22 | r600: move full state to radeon state atoms | Alex Deucher | |
2009-08-21 | r600: better default state size. | Alex Deucher | |
Hopefully suokko's emit size impovements will land soon. | |||
2009-08-02 | r600: fix regression in texenv | Alex Deucher | |
Emit shader consts with the shader program itself | |||
2009-07-31 | r600: remove unused offset_mod stuff | Alex Deucher | |
this is a step in migrating to the common cs code | |||
2009-07-31 | r600: ensure we have enough room for full state emit | Alex Deucher | |
full state is roughly 4000 dwords, but will vary depending on the rendering. Also fix some warnings. | |||
2009-07-31 | r600: re-arrange state setup and emit so they are not mixed | Alex Deucher | |
2009-07-23 | r600: fix segfault in morph3d | Alex Deucher | |
These attributes still need work, but it shouldn't hurt to enable them. | |||
2009-07-23 | r600: Remove CRLF line endings. | José Fonseca | |
2009-07-21 | r600: fix dst reg indexing for real | Richard Li | |
This fixes segfaults in apps like teapot and tunnel | |||
2009-07-16 | Restore vp input mapping, fix vtx stream missing problem. | Richard Li | |
2009-07-14 | r6xx/r7xx: fix buffer aging bug | Alex Deucher | |
We were using sparse indexing for aos, while the common code expected packed indexing. | |||
2009-06-04 | re-arrange state structure | Alex Deucher | |
- split out renderbuffers - split out shaders - split our viewports Only send the state needed. | |||
2009-06-02 | fix an overflow in SPI_VS_OUT_CONFIG | Alex Deucher | |
VS must always export at least 1 param. | |||
2009-05-29 | get rid of chip_object struct | Alex Deucher | |
2009-05-29 | more cleanup | Alex Deucher | |
2009-05-26 | R6xx: select proper shader format | Alex Deucher | |
2009-05-15 | Fix r6 code bugs. | Richard Li | |
2009-05-08 | R6xx/R7xx: WIP r6xx-rewrite code | Richard Li | |
2009-04-21 | Initial pull of code from r6xx-r7xx-support branch | Richard Li | |
Not functional yet. |