Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-20 | r600c: bump sq gpr resources if a shader needs more than default | Andre Maasikas | |
ideally this should be set once in the beginning of CS but there's no way to change values there while in the middle of rendering. For now reemitting SQ setup seems to work probably due to r700WaitForIdleClean after each render currently does not to try to decrease values once increased fixes hangs in glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined for my rv740 maybe more for other chips | |||
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | |
2010-09-09 | r600: remove mask from output intructions | Andre Maasikas | |
in case of relative addressing we never get to know which comps were really written. | |||
2010-08-20 | evergreen : initial support driver code. | richard | |
2010-08-04 | r600: relax stride/alignment requirements for vertices | Andre Maasikas | |
seems hw can do unaligned accesses and unaligned strides removes extra conversion when using vbo's however I needed to switch 3 component byte format to 4 component formats for tests to pass. Somewhat sililar to GL_SHORT fix done earlier removes assert and gains +2 piglit especially draw-vertices | |||
2010-07-10 | r600: Fix GCC 'implication declaration of function' warnings. | Vinson Lee | |
Fix GCC 'implicit declaration of function' compiler warnings resulting from commit 00fb58ed5d7104e675fe48d84e5049e5f7dbb9d7. | |||
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | |
2010-04-26 | r600: enable VERT_RESULT_PSIZ - makes point size & attenuation work | Andre Maasikas | |
doc additions: shader export ARRAY_BASE for EXPORT_POS: 60 is position, 61 is misc vec(VS_OUT_MISC_VEC - used here), 62, 63 are clip distance vectors(VS_OUT_CCDIST#) sorry for formating - there seem to be so many different styles in r600 | |||
2010-03-12 | dri/r700: include shader/programopt.h instead of programopt.c. | Luc Verhaegen | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-02-19 | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | |
2010-02-14 | r600: use new program cloning functions | Brian Paul | |
2010-01-31 | r600: Remove duplicate assignment. | Vinson Lee | |
2010-01-04 | r600: support vertex_array_bgra | Andre Maasikas | |
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way? | |||
2009-12-09 | r600 : add pre-compile mesa shader calling interface, in order to handle | Richard Li | |
complex built-in shader instructions. | |||
2009-12-08 | r600: glsl - allow specifying texture sampler via uniforms | Andre Maasikas | |
looks kinda hackish, should rethink later | |||
2009-11-29 | r600 : clena up a bit for last commit. | Richard Li | |
2009-11-29 | r600 : add read port allocation for uniform; | Richard Li | |
mapping ps input based on vs output; fix bugs including constants updating for vs. | |||
2009-11-18 | r600 : Initial version of glsl fc. | Richard Li | |
2009-10-23 | r600: for position invariant programs reading vert_pos is not always known ↵ | Andre Maasikas | |
at this point | |||
2009-10-23 | r600: remove remains of old tnl pipeline | Alex Deucher | |
2009-10-23 | r600: fix render size prediction | Alex Deucher | |
2009-10-05 | r600: update vertex program selection for draw path | Andre Maasikas | |
2009-09-22 | r600 : add draw_prim support. | Richard Li | |
2009-09-15 | r600: support position_invariant programs | Andre Maasikas | |
2009-09-11 | r600: enable caching of vertex programs | Andre Maasikas | |
2009-08-31 | r600: Convert to shared debug code and add a few new debug messages. | Pauli Nieminen | |
There is only a few functions that have debugging enabled now. | |||
2009-08-26 | r600: Update vertex fetch shader if necessary | Cooper Yuan | |
2009-08-24 | r600: code cleanup | Alex Deucher | |
2009-08-22 | r600: move full state to radeon state atoms | Alex Deucher | |
2009-08-21 | r600: better default state size. | Alex Deucher | |
Hopefully suokko's emit size impovements will land soon. | |||
2009-08-02 | r600: fix regression in texenv | Alex Deucher | |
Emit shader consts with the shader program itself | |||
2009-07-31 | r600: remove unused offset_mod stuff | Alex Deucher | |
this is a step in migrating to the common cs code | |||
2009-07-31 | r600: ensure we have enough room for full state emit | Alex Deucher | |
full state is roughly 4000 dwords, but will vary depending on the rendering. Also fix some warnings. | |||
2009-07-31 | r600: re-arrange state setup and emit so they are not mixed | Alex Deucher | |
2009-07-23 | r600: fix segfault in morph3d | Alex Deucher | |
These attributes still need work, but it shouldn't hurt to enable them. | |||
2009-07-23 | r600: Remove CRLF line endings. | José Fonseca | |
2009-07-21 | r600: fix dst reg indexing for real | Richard Li | |
This fixes segfaults in apps like teapot and tunnel | |||
2009-07-16 | Restore vp input mapping, fix vtx stream missing problem. | Richard Li | |
2009-07-14 | r6xx/r7xx: fix buffer aging bug | Alex Deucher | |
We were using sparse indexing for aos, while the common code expected packed indexing. | |||
2009-06-04 | re-arrange state structure | Alex Deucher | |
- split out renderbuffers - split out shaders - split our viewports Only send the state needed. | |||
2009-06-02 | fix an overflow in SPI_VS_OUT_CONFIG | Alex Deucher | |
VS must always export at least 1 param. | |||
2009-05-29 | get rid of chip_object struct | Alex Deucher | |
2009-05-29 | more cleanup | Alex Deucher | |
2009-05-26 | R6xx: select proper shader format | Alex Deucher | |
2009-05-15 | Fix r6 code bugs. | Richard Li | |
2009-05-08 | R6xx/R7xx: WIP r6xx-rewrite code | Richard Li | |
2009-04-21 | Initial pull of code from r6xx-r7xx-support branch | Richard Li | |
Not functional yet. |