Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-08 | r600: remove (now) dead code | Andre Maasikas | |
2009-12-08 | r600: fix SIN also | Andre Maasikas | |
2009-12-08 | r600: use the new inline constants feature to fix COS | Andre Maasikas | |
2009-12-08 | r600: add assembler support for literal(inline) constants | Andre Maasikas | |
and use it in cubemap instruction sequence for testing | |||
2009-12-08 | r600: merge alu_instruction/alu_instruction2 | Andre Maasikas | |
2009-12-08 | r600: add ABS support for source regs to assembler | Andre Maasikas | |
use it in tex cube instruction sequence | |||
2009-12-08 | r600: glsl - allow specifying texture sampler via uniforms | Andre Maasikas | |
looks kinda hackish, should rethink later | |||
2009-12-08 | r600: implement FRAG_ATTRIB_FACE, glsl/twoside works | Andre Maasikas | |
2009-12-08 | r600: quick hack to get KIL_NV working - does condition TR only for now | Andre Maasikas | |
2009-12-08 | r600: wip glsl - refactor conditional instructions a bit | Andre Maasikas | |
remember the dst register which is used for cond updates when it's time to use the cond codes issue a separate PRED instruction | |||
2009-12-08 | r600: execute SET funtions on all channels | Andre Maasikas | |
seems assemble_LOGIC was meant for non-condition-code instructions so execute in for all components as previously | |||
2009-12-08 | Merge branch 'mesa_7_7_branch' | Andre Maasikas | |
Conflicts: src/mesa/drivers/dri/r600/r700_assembler.c src/mesa/main/version.h | |||
2009-12-08 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Andre Maasikas | |
2009-12-08 | r600: add support for TXB instruction | Andre Maasikas | |
makes testing other things easier - does not hang the card TODO: enable TEX dependency tracking in vertex programs | |||
2009-12-08 | r600: reorder state for render_target and blend | Andre Maasikas | |
First time around render targets are not enabled yet (done in r700SendRenderTargetState) so blend state is not emitted for any targets. Affects first glClear in some mesa tests. As a quick fix reorder state emit so that target is set first | |||
2009-12-05 | radeon/r200/r600: fix drivers for changes in ↵ | Alex Deucher | |
433f0a82f5a4696e6b0c4061f645485ec8079bb4 | |||
2009-11-29 | r600 : clena up a bit for last commit. | Richard Li | |
2009-11-29 | r600 : add read port allocation for uniform; | Richard Li | |
mapping ps input based on vs output; fix bugs including constants updating for vs. | |||
2009-11-25 | r600: add ARB_texture_non_power_of_two support. | Dave Airlie | |
This makes the miptree rounds up to the near POT for each level for all radeons, however since mipmaps aren't support with NPOT on previous radeons this calculation shouldn't cause any problems. If it does we can just make it r600 only. I tested a few mipmap demos on r500 and they all seem to work. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2009-11-24 | r600 : reset stack flag with one channel only. | Richard Li | |
2009-11-24 | r600 : fix stack depth setting bug. | Richard Li | |
2009-11-24 | radeon/r200/r300/r600: make bo mapping be explicit | Dave Airlie | |
This moves the bo mapping outside the DMA layer and makes it explicit, this should in theory make it simpler to split the clean up the dma/cmdbuf linkage that I created before that is broken. Tested on: r600, rv380 (tcl/no-tcl), rv200 (tcl/no-tcl) Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2009-11-22 | r600 : add support for shader instruction trunc and discard. | Richard Li | |
2009-11-23 | r600: hopefully fix segfault. | Dave Airlie | |
2009-11-23 | r600: fix inline issues | Dave Airlie | |
2009-11-22 | r600 : add stack depth calculation, enable CF pop. | Richard Li | |
2009-11-22 | r600 : use cf for all pop now, left optimization for future. | Richard Li | |
2009-11-20 | r600 : eliminate Wondows line ending for test code. | Richard Li | |
2009-11-20 | Merge remote branch 'origin/mesa_7_7_branch' | Dave Airlie | |
2009-11-19 | r600 : Clean up a bit test code mess. | Richard Li | |
2009-11-19 | r600 : change shader pop method for now. | Richard Li | |
2009-11-19 | r600 : check in shader code test enable flag: if flag | Richard Li | |
R600_ENABLE_GLSL_TEST defined, IL shader code will goto r600 assembler. The test base is /mesa/progs/glsl/brick, and changes shader code in CH06-brick.frag/vert to test different logic op combination. (if,else,while,function,...). The stack depth code is not in yet, so it is hard coded now. So complex code would not run (such as things like 8 loops embeded loop in loop). | |||
2009-11-18 | r600 : update PS and VS emit count for loop constants. | Richard Li | |
2009-11-18 | r600 : add some defs | Richard Li | |
2009-11-18 | r600 : Initial version of glsl fc. | Richard Li | |
2009-11-18 | r600: disable compressed texture support | Alex Deucher | |
It's not implemented yet. fixes fdo bug 24047 | |||
2009-11-18 | Merge branch 'radeon-texrewrite-clean' into mesa_7_7_branch | Maciej Cencora | |
2009-11-18 | r600: align for mipmap tree changes | Maciej Cencora | |
2009-11-16 | r600: don't force Z order | Alex Deucher | |
Let the hw decide (early vs late Z) fixes fdo bug 25092 Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2009-11-09 | r600/r700: typo, fix mask of DB_ALPHA_TO_MASK | Jerome Glisse | |
2009-11-09 | r600: don't emit htile regs | Alex Deucher | |
These are needed for HiZ which is not currently used and the _BASE reg requires a reloc which is not currently supported in the drm. | |||
2009-11-09 | r600: rework DB render setup | Alex Deucher | |
- consolidate DB render setup - only enable perfect ZPASS counts and cull disable when OQ is active - enable early Z | |||
2009-11-09 | r600: don't emit htile regs | Alex Deucher | |
These are needed for HiZ which is not currently used and the _BASE reg requires a reloc which is not currently supported in the drm. | |||
2009-11-09 | r600: add missing ZPASS setup bits for r7xx+ | Alex Deucher | |
2009-11-04 | r600: rework draw functions | Alex Deucher | |
Seems INDX_OFFSET doesn't work properly on some cards, so change back to immediate mode indices. Seems to only affect DRI1. Needs more investigation. Rework and clean up the draw functions. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2009-11-04 | r600: fix count prediction for IB case | Alex Deucher | |
Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2009-11-02 | r600: implement LOG op in compiler | Pierre Ossman | |
2009-11-02 | r600: implement EXP op in compiler | Pierre Ossman | |
2009-10-30 | r600: remove duplicate line | Alex Deucher | |
2009-10-30 | r600: fill in some missing tex formats | Alex Deucher | |
This improves shadowtex since the component ordering is at least correct now, but I'm not sure how to deal with texturing from a depth surface yet due to differences in depth and color tile layouts. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> |