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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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dri
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radeon
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radeon_texstate.c
Age
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Author
2008-07-14
radeon: SetTexOffset support
Chris Rankin
2006-11-02
s/GLuint/int/ to silence warnings
Brian Paul
2006-10-15
fix handling of textures with a base internal format that does not have all f...
Roland Scheidegger
2006-09-13
Always mark tex state atom as dirty when the texture image is dirty, this ens...
Roland Scheidegger
2006-09-10
remove code to deal with non-normalized texture coordinates for tex rect targ...
Roland Scheidegger
2006-09-10
cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv c...
Roland Scheidegger
2006-01-30
fix broken assertion to make radeon driver compile with -DDEBUG...
Roland Scheidegger
2005-10-15
enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just gene...
Roland Scheidegger
2005-10-13
enable 3rd texture unit on radeon (default still 2 enabled units). Disable so...
Roland Scheidegger
2005-10-13
make sure texture matrix is updated often enough with texture rectangles
Roland Scheidegger
2005-10-05
Remove the tcl fallback for texture rectangle (by manipulating the texture ma...
Roland Scheidegger
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-09-26
remove identity check for texgen planes (which was just plain wrong).
Roland Scheidegger
2005-06-26
Explain the reason for TCL fallback when GL_SPHERE_MAP happens with
Eric Anholt
2005-05-28
Put some fallback debugging output under DEBUG_FALLBACKS.
Eric Anholt
2005-02-10
add texture micro and macro tiling to radeon/r200 driver. This can improve pe...
Roland Scheidegger
2004-10-07
Add Roland Scheidegger's S3TC patch. This patch does not implement the
Eric Anholt
2004-06-23
revert accidental change from rev. 1.10
Roland Scheidegger
2004-06-19
Big-endian texture fixes from Michel Dänzer.
Brian Paul
2004-06-17
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...
Roland Scheidegger
2004-06-02
change GL_ARB_texture_env_crossbar implementation behaviour to OGL 1.4 core s...
Roland Scheidegger
2004-06-01
add support for GL_ARB_texture_env_crossbar
Roland Scheidegger
2004-04-26
bring over build fixes from stable branch
Alan Hourihane
2004-02-16
texture env combine refactor (Andreas Stenglein), following the same principl...
Roland Scheidegger
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2003-10-21
Update DRI drivers to current DRI CVS and make them work.
Jon Smirl
2003-08-22
patch to import Jon Smirl's work from Bitkeeper
Brian Paul