summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/savage/savagetex.c
AgeCommit message (Collapse)Author
2005-02-04Made subtile upload a template. This speeds up tiled texture uploads byFelix Kuehling
about a factor 1.3.
2005-02-02Fixed some debug output that was unconditionally enabled.Felix Kuehling
2005-01-29* Fixed uploading of textures of certain sizes.Felix Kuehling
* When glTexSubImageND is used, track the set of changed tiles in a bit vector and upload only dirty tiles later. This should improve the performance of dynamic light maps and gl movie player plugins. * Renamed debug item "lru" to "tex". Indicate which levels are uploaded completely or partially.
2005-01-24Converted the Savage texture management to use Ian's common texmem code.Felix Kuehling
2005-01-21Small cleanup:Felix Kuehling
* Remove some unused (mostly empty) functions * Added context parameter to WAIT_IDLE_EMPTY[_LOCKED] for consistency * Added debug messages to WAIT_IDLE_EMPTY[_LOCKED] * Don't flush empty command buffers
2005-01-10Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling
to support PCI Savages on the Mesa side. Bumped driver date.
2005-01-05* Fixed handling of scissorsFelix Kuehling
* Only set scissor regs directly if drmMinor < 1 * Don't set texaddr to 0 when a texture unit is disabled. That would trigger the tightened texture state check in the DRM if the texaddr and texdesc registers were not emitted atomically.
2005-01-01Removed all direct hardware access (MMIO, BCI) from the Savage DRIFelix Kuehling
driver. It uses the new DRM version 2.0.x now, which has just been committed to DRM CVS.
2004-12-22Enabled hardware rendering of 1D textures. No need for a software fallback.Felix Kuehling
2004-12-17Made debugging output controllable via environment variableFelix Kuehling
SAVAGE_DEBUG. Added fallback debugs. Added no_rast option to disable hardware rasterization (everything as software fallback).
2004-12-15Added configuration support to the Savage driver. Three options areFelix Kuehling
supported so far.
2004-12-15Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMPFelix Kuehling
instead of GL_REPEAT.
2004-12-14uint*t -> u_int*tAlan Hourihane
2004-03-25More state management changes:Felix Kuehling
- Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked - Need to grab the lock for texture uploads now - New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and raster_primitive are not examined at the wrong times.
2004-03-24Buffer vertices and emit them in batches. Still using conventional drawingFelix Kuehling
commands, no vertex DMA.
2004-03-21unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters.Felix Kuehling
A bit more cosmetics. Improved state emit on Savage 3D/IX/MX.
2004-03-20Fixed texture LOD bias.Felix Kuehling
2004-03-20Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resultedFelix Kuehling
in another small speedup. Fixed a problem that was masked by that WAIT_IDLE_EMPTY: - flush command buffer and WAIT_IDLE_EMPTY before uploading textures
2004-03-08Cleaned up and slightly optimized the texture upload code.Felix Kuehling
2004-03-08Swapout textures who's space is claimed by a new texture. Don't destroy.Felix Kuehling
This finally really fixes assertion failures in savageBindTexture. I think the same situation with several contexts is still broken though.
2004-03-07Fixed texture tiling format for 8bit texels on ProSavage and Twister.Felix Kuehling
2004-03-07Rewrote tiled texture upload. Small mipmap levels work correctly now.Felix Kuehling
2004-03-04Small texture management fixes. Should get rid of assertions some people ↵Felix Kuehling
were getting in savageBindTexture.
2004-02-29Reorganized hardware state data structures and state emission. Don't trackFelix Kuehling
which registers changed in all the functions that change the state. Instead check which registers changed in the end when the hardware state is updated. Tried to avoid cosmetic (whitespace) changes in this commit.
2004-02-22Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling
with modifications to make it work with current Mesa 6.