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path: root/src/mesa/drivers/dri
AgeCommit message (Expand)Author
2009-06-22i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
2009-06-22intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.Michel Dänzer
2009-06-22i965: added intelFlush() call in intel_get_tex_image()Brian Paul
2009-06-19intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.Eric Anholt
2009-06-19intel: Fix glClear behavior versus display lists.Eric Anholt
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
2009-06-17intel: remove extra \n from warning stringBrian Paul
2009-06-17i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
2009-06-17i965: send all warnings through _mesa_warning()Robert Ellison
2009-06-17i965: fix segfault on low memory conditionsRobert Ellison
2009-06-17i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
2009-06-17i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt
2009-06-17i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt
2009-06-17i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt
2009-06-17intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
2009-06-17i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
2009-06-17i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
2009-06-17i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
2009-06-17i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-06-17intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-06-17intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-06-17intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-06-17intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Brian Paul
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
2009-06-15intel: Release fb backing regions in intelDestroyBuffer()Shuang He
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
2009-05-14r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer
2009-05-13intel: added null ptr checkBrian Paul
2009-05-13intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul
2009-05-11Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick
2009-04-30r300: Increase reference count of texture objects referenced by current state.Michel Dänzer
2009-04-28R300: add quadpipe overridesAlex Deucher
2009-04-28i965: avoid segfault in intel_update_renderbuffers() if using DRI1Brian Paul
2009-04-27i965: only upload constant buffer data when we actually need the const bufferBrian Paul
2009-04-27r300: always emit output insts after all KIL instsMaciej Cencora
2009-04-24intel: Fix more issues with the combined depth-stencil attachmentIan Romanick
2009-04-24intel: Initialize region ptr to prevent assertion in intel_region_referenceIan Romanick
2009-04-24intel / DRI2: When available, use DRI2GetBuffersWithFormatIan Romanick
2009-04-24i965: use drm_intel_gem_bo_map/unmap_gtt() when possible, otherwise dri_bo_su...Brian Paul
2009-04-24i965: fix point size issueRoland Scheidegger
2009-04-23i965: revert part of commit 4f4907d69f9020ce17aef21b6431d2dd65e01982Brian Paul
2009-04-23i915: fix fix for anisotropic filteringRoland Scheidegger
2009-04-23i965: Support drawing to FBO cube faces other than positive X.Eric Anholt
2009-04-23intel: Take advantage of GL_READ_ONLY_ARB to map to GEM bo_map write flag.Eric Anholt
2009-04-22intel: fix max anisotropy supportedRoland Scheidegger
2009-04-21i965: const correctnessBrian Paul
2009-04-21r300: r300 hw doesn't support any input modifiers in tex instsMaciej Cencora
2009-04-20r300: fix register-negate branch merge regressionMaciej Cencora
2009-04-18i965: use region width, height in brw_update_renderbuffer_surface()Brian Paul