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path: root/src/mesa/drivers/dri
AgeCommit message (Expand)Author
2010-10-27intel: Enable GL_EXT_separate_shader_objects in Intel driversIan Romanick
2010-10-27Track separate programs for each stageIan Romanick
2010-10-27Fix build on systems where "python" is python 3.Kenneth Graunke
2010-10-27r600c: add missing radeon_prepare_render() call on evergreenAlex Deucher
2010-10-27r100: revalidate after radeon_update_renderbuffersAlex Deucher
2010-10-26i965: Disable register spilling on gen6 until it's fixed.Eric Anholt
2010-10-26i965: Fix VS URB entry sizing.Eric Anholt
2010-10-26i965: Drop the eot argument to read messages, which can never be set.Eric Anholt
2010-10-26i965: Add support for constant buffer loads on gen6.Eric Anholt
2010-10-26i965: Set up the constant buffer on gen6 when it's needed.Eric Anholt
2010-10-26i965: Fix typo in comment about state flags.Eric Anholt
2010-10-26i965: Handle new ir_unop_round_even in channel expression splitting.Eric Anholt
2010-10-26i965: Add support for discard instructions on gen6.Eric Anholt
2010-10-26i965: Add disasm for the flag register.Eric Anholt
2010-10-26i965: Clear some undefined fields of g0 when using them for gen6 FB writes.Eric Anholt
2010-10-26i965: Use SENDC on the first render target write on gen6.Eric Anholt
2010-10-26i965: Clarify an XXX comment in FB writes with real info.Eric Anholt
2010-10-26i965: Add EU code for dword scattered reads (constant buffer array indexing).Eric Anholt
2010-10-22i965: Add support for pull constants to the new FS backend.Eric Anholt
2010-10-22i965: Move the FS disasm/annotation printout to codegen time.Eric Anholt
2010-10-22dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer.Francisco Jerez
2010-10-21i965: Be more aggressive in tracking live/dead intervals within loops.Eric Anholt
2010-10-21i965: Correct scratch space allocation.Eric Anholt
2010-10-21i965: Don't emit register spill offsets directly into g0.Eric Anholt
2010-10-21i965: Add support for register spilling.Eric Anholt
2010-10-21i965: Fix gl_FrontFacing emit on pre-gen6.Eric Anholt
2010-10-21i965: Split register allocation out of the ever-growing brw_fs.cpp.Eric Anholt
2010-10-19i965: Use the new style of IF statement with embedded comparison on gen6.Eric Anholt
2010-10-19i965: Set the source operand types for gen6 if/else/endif to integer.Eric Anholt
2010-10-19i965: Add EU emit support for gen6's new IF instruction with comparison.Eric Anholt
2010-10-19i965: Disable thread dispatch when the FS doesn't do any work.Eric Anholt
2010-10-19i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver.Eric Anholt
2010-10-19i965: Tell the shader compiler when we expect depth writes for gen6.Eric Anholt
2010-10-19r300/compiler: Remove unused variable.Vinson Lee
2010-10-18r300g: Add new debug option for logging vertex/fragment program statsTom Stellard
2010-10-18r300/compiler: Add a new function for more efficient dataflow analysisTom Stellard
2010-10-18r300/compiler: Clear empty registers after constant foldingTom Stellard
2010-10-18r300/compiler: Fix incorrect assumptionTom Stellard
2010-10-18r300/compiler: Create a helper function for merging presubtract sourcesTom Stellard
2010-10-18i965: Remove unused variable.Kenneth Graunke
2010-10-18i965: Avoid blits in BufferCopySubdata on gen6.Eric Anholt
2010-10-18i965: Fix scissor-offscreen on gen6 like we did pre-gen6.Eric Anholt
2010-10-18i965: Assert out on gen6 VS constant buffer reads that hang the GPU for now.Eric Anholt
2010-10-18i965: Fix assertion failure on gen6 BufferSubData to busy BO.Eric Anholt
2010-10-18i965: Fix a weirdness in NOT handling.Eric Anholt
2010-10-18i965: Disable the debug printf I added for FS disasm.Eric Anholt
2010-10-18i965: Add missing "break" statement.Kenneth Graunke
2010-10-15i965: Set the type of the null register to fix gen6 FS comparisons.Eric Anholt
2010-10-15i965: Fix indentation after commit 3322fbafIan Romanick
2010-10-14glsl: Slightly change the semantic of _LinkedShadersIan Romanick