Age | Commit message (Expand) | Author |
2004-10-13 | Make the GL_RENDERER string include the actual chipset information | Ian Romanick |
2004-10-13 | Initial support for PowerPC specific code in Mesa and DRI drivers. DRI | Ian Romanick |
2004-10-13 | Refactor the code in driGetRendererString a bit to make it easier to | Ian Romanick |
2004-10-13 | Bug #1588: abort if no palette format matches. (Egbert Eich, Stefan Dirsch) | Adam Jackson |
2004-10-09 | This statechange is vtx state, not tcl. | Eric Anholt |
2004-10-08 | Use the right FALLBACK macro for projtex so that projective textures actually | Eric Anholt |
2004-10-08 | Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by default | Eric Anholt |
2004-10-08 | Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won't | Eric Anholt |
2004-10-08 | Add support for NV_blend_square, and print errors if an unsupported blend | Eric Anholt |
2004-10-08 | Massively cleaned up the code that calculates front/back/depth buffer | Ian Romanick |
2004-10-08 | Apply Eric's stencil wrap patch (Eric Anholt) | Alex Deucher |
2004-10-07 | Add Roland Scheidegger's S3TC patch. This patch does not implement the | Eric Anholt |
2004-10-07 | Prevent Y-offset from exceeding valid range in texture upload code. This | Ian Romanick |
2004-10-07 | Fix emitting fog without secondary color and vice-versa. | Felix Kuehling |
2004-10-06 | Convert tdfxDDInitExtensions to use driInitExtensions. | Ian Romanick |
2004-10-05 | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca |
2004-10-04 | Use the driFillInModes utility function. | Ian Romanick |
2004-10-04 | Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driver | Ian Romanick |
2004-10-04 | Add some Savage3D stencil documentation based on discussions during the | Ian Romanick |
2004-10-04 | make clean should remove depend.bak too (Sérgio Moneiro Basto) | Brian Paul |
2004-10-04 | Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits. | Ian Romanick |
2004-10-04 | The alpha post-scale and the RGB post-scale were mistakenly reversed. | Ian Romanick |
2004-10-03 | Remove empty r128_vb.h. | Eric Anholt |
2004-10-02 | fix _DrawDestMask[0][0] typos | Brian Paul |
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul |
2004-10-02 | If an application cleared before any state had been emitted, that clear would | Eric Anholt |
2004-10-02 | Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers) | Eric Anholt |
2004-10-02 | Cut out all of the old texture environment code and rewrote it from | Ian Romanick |
2004-10-01 | Replace the numerous switch-statements to derive GL_COMBINE post-scale | Ian Romanick |
2004-09-30 | Factored out code for setting texture coordinate wrap bits. Added support | Ian Romanick |
2004-09-30 | Bugzilla #1058: Fix some potential 64bit pointer issues by storing differences | Eric Anholt |
2004-09-30 | OK, one more time. Simplify the state-backup system by just storing the full | Eric Anholt |
2004-09-28 | Initial revision | Nicolai Haehnle |
2004-09-28 | use GLuint instead of uint | Daniel Borca |
2004-09-25 | Bump driver_date for today's fixes. | Eric Anholt |
2004-09-25 | Can't bail in sisDDLogicOpCode when logicop is off, because it's called with | Eric Anholt |
2004-09-25 | Triangle stipple is a fallback, since we don't have code for the stippling. | Eric Anholt |
2004-09-25 | Correct a couple of comments. | Eric Anholt |
2004-09-25 | Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hang | Eric Anholt |
2004-09-25 | The previous code would emit a full set of state during the first EmitState on | Eric Anholt |
2004-09-25 | Fix texturing in quake3. Some code was left over from the dirty/clean list | Eric Anholt |
2004-09-25 | Bump DRIVER_DATE for yesterday's changes. | Eric Anholt |
2004-09-24 | patches for clearing hw depth buffers from software fallback (Nicolai Haehnle) | Brian Paul |
2004-09-24 | -O -Wall warnings cleanups in r200. | Eric Anholt |
2004-09-24 | Clean up some warnings in the R100 driver with -O -Wall. | Eric Anholt |
2004-09-24 | Remove an unnecessary calculation of the dest pointer. | Eric Anholt |
2004-09-23 | fix for Erics new emit state code, rework out the dest pointer | Dave Airlie |
2004-09-22 | The previous code would emit a full set of state during the first EmitState on | Eric Anholt |
2004-09-21 | Add xmlconfig to the i810 makefile | Dave Airlie |
2004-09-19 | Add GL_ARB_texture_cube_map support for i830. Most of the code was | Ian Romanick |