summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri
AgeCommit message (Expand)Author
2004-11-03enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of fog...Roland Scheidegger
2004-11-02Added MMX optimized version of the RGB565 ReadRGBASpan routine.Ian Romanick
2004-11-02No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle
2004-11-02Add culling registers, sync versions of r300_reg.hNicolai Haehnle
2004-11-01Nicolai's sw-clipspan-fixes.patchKeith Whitwell
2004-10-27Bug #1713: Some rare libGL's have __glXFindDRIScreen defined but do notAdam Jackson
2004-10-26As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513.Ian Romanick
2004-10-25Bug #1679: Link DRI drivers against DRI_LIB_DEPS, not GL_LIB_DEPS.Adam Jackson
2004-10-24Implement ColorMaskNicolai Haehnle
2004-10-24Hardware accelerated depth clearNicolai Haehnle
2004-10-23Big-endian fixes for R200 sw TCL path.Ian Romanick
2004-10-19fix compilation error in `convertPalette' (still have to fix the issue, though)Daniel Borca
2004-10-18Small optimization for big-endian (e.g., PowerPC) systems.Ian Romanick
2004-10-18print an error message in convertPalette before dying.Daniel Borca
2004-10-18small fix to match new _mesa_rescale_teximage2dDaniel Borca
2004-10-18Fix compile errors when DEBUG is defined.Ian Romanick
2004-10-17Fix t_vertex byte-ordering issues for PowerPC. This was tested with gearsIan Romanick
2004-10-17Fix hangs on big-endian (e.g., PowerPC) hardware.Ian Romanick
2004-10-17- FIX: flickeringNicolai Haehnle
2004-10-16Fixed off by one errors in clipping.Ville Syrjala
2004-10-16Add code to support projective texturing and fix mixed enabling of textureEric Anholt
2004-10-16Always turn on the TAM_DEBUG3=0x6 workaround on real r200s. It appears thatEric Anholt
2004-10-16Only build the MMX/SSE/SSE2 versions for ReadRGBASpan when the pixel formatIan Romanick
2004-10-15Fixed a few places that should have been using GET_SRC_PTR.Ian Romanick
2004-10-15Convert MGA driver to use new spantmp2.h interface.Ian Romanick
2004-10-15Huge dumb drop. State:Nicolai Haehnle
2004-10-14Add support for optimized versions of the code underlying ReadPixelsIan Romanick
2004-10-13Add a license to this file. It was written on VA's watch, so they getKeith Whitwell
2004-10-13Added some documentation that I managed to figure out throughIan Romanick
2004-10-13Make the GL_RENDERER string include the actual chipset informationIan Romanick
2004-10-13Initial support for PowerPC specific code in Mesa and DRI drivers. DRIIan Romanick
2004-10-13Refactor the code in driGetRendererString a bit to make it easier toIan Romanick
2004-10-13Bug #1588: abort if no palette format matches. (Egbert Eich, Stefan Dirsch)Adam Jackson
2004-10-09This statechange is vtx state, not tcl.Eric Anholt
2004-10-08Use the right FALLBACK macro for projtex so that projective textures actuallyEric Anholt
2004-10-08Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by defaultEric Anholt
2004-10-08Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won'tEric Anholt
2004-10-08Add support for NV_blend_square, and print errors if an unsupported blendEric Anholt
2004-10-08Massively cleaned up the code that calculates front/back/depth bufferIan Romanick
2004-10-08Apply Eric's stencil wrap patch (Eric Anholt)Alex Deucher
2004-10-07Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt
2004-10-07Prevent Y-offset from exceeding valid range in texture upload code. ThisIan Romanick
2004-10-07Fix emitting fog without secondary color and vice-versa.Felix Kuehling
2004-10-06Convert tdfxDDInitExtensions to use driInitExtensions.Ian Romanick
2004-10-05stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca
2004-10-04Use the driFillInModes utility function.Ian Romanick
2004-10-04Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driverIan Romanick
2004-10-04Add some Savage3D stencil documentation based on discussions during theIan Romanick
2004-10-04make clean should remove depend.bak too (Sérgio Moneiro Basto)Brian Paul
2004-10-04Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits.Ian Romanick