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path: root/src/mesa/drivers/glide/fxdd.c
AgeCommit message (Expand)Author
2004-03-29code cleanup hehehDaniel Borca
2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
2004-03-09fxMesa: remove buffer_obj_ext, cos it breaks UT2004Daniel Borca
2004-03-08Voodoo Rush fixesDaniel Borca
2004-03-03_tnl_allow_*_fog(...)Daniel Borca
2004-02-16cleanup and some WGL PIXELFORMAT issuesDaniel Borca
2004-02-09deal with combine_ext refactorDaniel Borca
2004-01-29GL_TEXTURE_1D and other stories...Daniel Borca
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
2004-01-27Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell
2004-01-26accomodate FetchTexel and fix some memory leak bugsDaniel Borca
2004-01-23accomodated new driver_func initializationDaniel Borca
2004-01-21Remove dd_function_table::BlendFunc. All drivers now useIan Romanick
2004-01-14fixed a bug in texture memory manager when in UMA modeDaniel Borca
2004-01-13added support for textures bigger than HW can support (SW rescaling)Daniel Borca
2003-12-15EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca
2003-12-10got rid of __FUNCTION__ :(Daniel Borca
2003-11-24Import vtx-0-2-branchKeith Whitwell
2003-11-21more texture compressionDaniel Borca
2003-11-18doc updates; GLUT timer additions; fixed compilation warningsDaniel Borca
2003-11-13vanilla extensions disabledDaniel Borca
2003-11-12dirty hack to advertise vanilla extension namesDaniel Borca
2003-11-03Voodoo2 happinessDaniel Borca
2003-10-29changes to accomodate texture compressionDaniel Borca
2003-10-21Napalm total immersionDaniel Borca
2003-10-14minor fixes + doc updateDaniel Borca
2003-10-13glide driver (wip)Daniel Borca
2003-10-09Reorganized combiners. Added optimized span functions.Daniel Borca
2003-10-02updates from Daniel BorcaBrian Paul
2003-08-19DOS and glide driver updates from Daniel BorcaBrian Paul
2003-07-17more DOS updates from Daniel BorcaBrian Paul
2003-06-16fix include paths (Daniel Borca)Brian Paul
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2003-01-08fix some float/ubyte mistakes (Daniel Borca)Brian Paul
2002-11-04misc driver updates (Daniel Borca)Brian Paul
2002-10-29added some casts for mallocs (bug 630379)Brian Paul
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-08-21s/DrawDestMask/_DrawDestMask/Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
2002-06-15Implemented GL_NV_texture_rectangle extension.Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
2002-06-13New _mesa_debug() function to replace fprintf() calls.Brian Paul
2002-03-16Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-09-18Fix FX driver to the point where gears & morph3d work.Keith Whitwell
2001-08-29changes to allow the driver to compile - still doesn't work thoughBrian Paul
2001-07-12Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell
2001-06-13Allow different max texture sizes for 1/2D, 3D and cube maps.Brian Paul
2001-05-10fixed bad texture border test (sometimes caused a segfault)Brian Paul