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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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fxdd.c
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Author
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory
Ian Romanick
2009-01-28
Make GL_ARB_vertex_buffer_object mandatory
Ian Romanick
2009-01-28
Make GL_ARB_texture_compression mandatory
Ian Romanick
2008-09-18
mesa: prefix more #includes with "main/"
Brian Paul
2008-01-06
Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes
Brian
2007-04-16
remove _tnl_arb_vertex_program_stage
Brian
2007-02-16
Commiting a few minor fixes to glut fbdev (segfault on a separate stack)
Sean D'Epagnier
2006-11-02
merge current trunk into vbo branch
Alan Hourihane
2006-10-31
switch remaining drivers over to vbo
Keith Whitwell
2006-10-15
Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code to
Brian Paul
2005-09-13
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-09-09
add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...
Roland Scheidegger
2005-05-09
accomodate new frambuffer changes
Daniel Borca
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-01-17
cleaned up warnings
Daniel Borca
2004-12-21
added GL_EXT_stencil_two_side (yes, it works)
Daniel Borca
2004-12-20
comment reorg.
Daniel Borca
2004-12-06
small fix for debug paths
Daniel Borca
2004-11-27
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-11-15
fix _mesa_image_address2d invocation
Daniel Borca
2004-11-10
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-27
stencil wrap works, either HW or SW (Ian Romanick)
Daniel Borca
2004-09-13
cleanup and bugfixes for fxDDClear()
Daniel Borca
2004-08-20
hide GL_ARB_texture_compression from non-VSA cards
Daniel Borca
2004-08-19
why is GL_ARB_texture_env_combine different from EXT?
Daniel Borca
2004-08-16
fixed pixel drawing routines, some cleanup
Daniel Borca
2004-07-26
Rush is back on ZBUFFER
Daniel Borca
2004-07-23
fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)
Daniel Borca
2004-07-20
GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?
Daniel Borca
2004-07-19
trying vertex_program...
Daniel Borca
2004-07-16
minor corrections
Daniel Borca
2004-07-05
added GL_ARB_point_sprite.
Daniel Borca
2004-07-02
added GL_EXT_fog_coord.
Daniel Borca
2004-06-24
hack for compressed textures with aspectratio greater than 8:1
Daniel Borca
2004-06-19
Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...
Daniel Borca
2004-05-31
reworked FXT1
Daniel Borca
2004-05-19
added GL_NV_blend_square
Daniel Borca
2004-05-18
added some core-level extensions
Daniel Borca
2004-05-12
minor fixes
Daniel Borca
2004-05-10
fixed bugs in fxddtex.c
Daniel Borca
2004-04-29
FXT1 preparations
Daniel Borca
2004-03-29
code cleanup heheh
Daniel Borca
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-09
fxMesa: remove buffer_obj_ext, cos it breaks UT2004
Daniel Borca
2004-03-08
Voodoo Rush fixes
Daniel Borca
2004-03-03
_tnl_allow_*_fog(...)
Daniel Borca
2004-02-16
cleanup and some WGL PIXELFORMAT issues
Daniel Borca
2004-02-09
deal with combine_ext refactor
Daniel Borca
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