Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-12-15 | Work In Progress. Move some of the frame buffer, render buffer, etc init ↵ | Karl Schultz | |
code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors. The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state. | |||
2005-12-08 | update for symbol export changes | Karl Schultz | |
2005-09-19 | additional wrapper updates, bug 4468 | Brian Paul | |
2005-09-05 | Add support for memory contexts (Thomas Kaltofen). Cleanup compilation ↵ | Karl Schultz | |
warnings. | |||
2005-09-05 | remove _swrast_DrawBuffer | Karl Schultz | |
2005-08-27 | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | |
objects for future types of queries. | |||
2005-08-09 | free context structure (bug 1252316) and s/free/_mesa_free/ | Brian Paul | |
2005-07-01 | Fix a prototype | Karl Schultz | |
2005-06-13 | mingw changes (Nolan Leake) | Brian Paul | |
2005-05-24 | moved to windows build dir | Karl Schultz | |
2005-05-24 | Major code cleanup and begin using new render buffer interface. | Karl Schultz | |
2005-04-22 | Updates for pipeline_stage struct changes. | Keith Whitwell | |
2005-04-15 | more gldirect compile fixes. Getting near the linking stage now. No build ↵ | Ben Crossman | |
file yet. | |||
2005-04-14 | Some initial compile fixes. Still some left and warnings that need fixing. ↵ | Ben Crossman | |
No where near runnable yet. | |||
2005-02-14 | killed a few warnings | Daniel Borca | |
2005-02-05 | remove dependency on Shared->TexObjectList | Brian Paul | |
2004-12-09 | simplistic ICD implementation for fx/Mesa | Daniel Borca | |
2004-12-07 | fixed an include path | Daniel Borca | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-11-15 | moved windoze specific code outside drivers/glide/ | Daniel Borca | |
2004-11-08 | Remove need for defining _MSC_VER when building Mesa for windows with | Brian Paul | |
a non MS C compiler (MinGW). (Gregor Anich) | |||
2004-10-12 | SWTC trick, enabled new extensions | Daniel Borca | |
2004-09-17 | rearrange a couple of lines of code to avoid compilation error in VC 6, | Karl Schultz | |
probably due to a compiler bug. | |||
2004-08-30 | remove CR | Daniel Borca | |
2004-08-25 | ICD update from Gregor Anich | Brian Paul | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-08-25 | Windows ICD driver code (patch 1014800) | Brian Paul | |
2004-08-14 | Update Visual Studio Project file for src tree updates. | Karl Schultz | |
2004-07-01 | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | |
2004-05-10 | fixed bugs in fxddtex.c | Daniel Borca | |
cleaned up win32 definition files | |||
2004-04-20 | add SciTech's GLDirect driver for Windows. | Alan Hourihane | |
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... | |||
2004-01-27 | Add new driverfuncs. | Karl Schultz | |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-14 | Replace with version generated from new python script. | Karl Schultz | |
2004-01-13 | add new entrypoints | Karl Schultz | |
2004-01-07 | Mingw3 prototypes | Daniel Borca | |
2003-11-24 | Import vtx-0-2-branch | Keith Whitwell | |
2003-11-04 | fix AccessViolation bug (#835861) | Brian Paul | |
2003-09-19 | Make binary - even though this is a text file, common practice is to store ↵ | Karl Schultz | |
MS studio files as binary | |||
2003-09-18 | Update with current set of gl* entry points. | Karl Schultz | |
2003-09-18 | Copy the DLL files to the lib directory instead of libexec. | Karl Schultz | |
2003-09-18 | Add symbols to export private entry points to osmesa. | Karl Schultz | |
2003-08-30 | Generate browse info for Debug version. | Karl Schultz | |
2003-08-05 | Updates from Daniel Borca. | Brian Paul | |
2003-07-26 | Moved. | Karl Schultz | |
2003-07-25 | cleanup - add comments and sort names. | Karl Schultz | |
2003-07-24 | add symbols needed by osmesa. | Karl Schultz | |
2003-07-24 | Project file for osmesa | Karl Schultz | |
2003-07-24 | moved to top of tree. | Karl Schultz | |
2003-07-24 | fix location of mesa.def | Karl Schultz | |