Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-02 | merge current trunk into vbo branch | Alan Hourihane | |
2006-10-21 | don't use params passed to Clear() | Brian Paul | |
2006-08-30 | Handle API and dispatch table changes that removed a bunch of extension ↵ | Karl Schultz | |
entry points. | |||
2006-08-04 | export new _mesa_* functions | Karl Schultz | |
2006-07-21 | check for non-nill pwc in WMesaMakeCurrent(), bug 7585 | Brian Paul | |
2006-06-16 | Thread safety for Win32. SourceForge bug #1507315. | Brian Paul | |
2006-04-03 | Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit ↵ | Karl Schultz | |
(GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations. | |||
2006-03-30 | Clean up data structures, finishing off some of the cleanup work suggested ↵ | Karl Schultz | |
by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer. | |||
2006-03-30 | Fix logic error in viewport function so that we still resize the buffers if ↵ | Karl Schultz | |
the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option. | |||
2006-03-30 | When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields | Brian Paul | |
2006-03-30 | Use [][3] for write_rgb_span_16 | Karl Schultz | |
2006-03-30 | Fixes from Brian to help migrate to render buffer DD interfaces. Also fix ↵ | Karl Schultz | |
bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer. | |||
2006-03-29 | Update for new Mesa entry points. I need to change the python script that ↵ | Karl Schultz | |
generates this file to the new XML scheme, but for now, a manual update is OK. | |||
2006-01-25 | add wglGetExtensionsStringARB | Karl Schultz | |
2005-12-16 | fix thinko in last revision. | Karl Schultz | |
2005-12-15 | Work In Progress. Move some of the frame buffer, render buffer, etc init ↵ | Karl Schultz | |
code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors. The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state. | |||
2005-12-08 | update for symbol export changes | Karl Schultz | |
2005-09-19 | additional wrapper updates, bug 4468 | Brian Paul | |
2005-09-05 | Add support for memory contexts (Thomas Kaltofen). Cleanup compilation ↵ | Karl Schultz | |
warnings. | |||
2005-09-05 | remove _swrast_DrawBuffer | Karl Schultz | |
2005-08-27 | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | |
objects for future types of queries. | |||
2005-08-09 | free context structure (bug 1252316) and s/free/_mesa_free/ | Brian Paul | |
2005-07-01 | Fix a prototype | Karl Schultz | |
2005-06-13 | mingw changes (Nolan Leake) | Brian Paul | |
2005-05-24 | moved to windows build dir | Karl Schultz | |
2005-05-24 | Major code cleanup and begin using new render buffer interface. | Karl Schultz | |
2005-04-22 | Updates for pipeline_stage struct changes. | Keith Whitwell | |
2005-04-15 | more gldirect compile fixes. Getting near the linking stage now. No build ↵ | Ben Crossman | |
file yet. | |||
2005-04-14 | Some initial compile fixes. Still some left and warnings that need fixing. ↵ | Ben Crossman | |
No where near runnable yet. | |||
2005-02-14 | killed a few warnings | Daniel Borca | |
2005-02-05 | remove dependency on Shared->TexObjectList | Brian Paul | |
2004-12-09 | simplistic ICD implementation for fx/Mesa | Daniel Borca | |
2004-12-07 | fixed an include path | Daniel Borca | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-11-15 | moved windoze specific code outside drivers/glide/ | Daniel Borca | |
2004-11-08 | Remove need for defining _MSC_VER when building Mesa for windows with | Brian Paul | |
a non MS C compiler (MinGW). (Gregor Anich) | |||
2004-10-12 | SWTC trick, enabled new extensions | Daniel Borca | |
2004-09-17 | rearrange a couple of lines of code to avoid compilation error in VC 6, | Karl Schultz | |
probably due to a compiler bug. | |||
2004-08-30 | remove CR | Daniel Borca | |
2004-08-25 | ICD update from Gregor Anich | Brian Paul | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-08-25 | Windows ICD driver code (patch 1014800) | Brian Paul | |
2004-08-14 | Update Visual Studio Project file for src tree updates. | Karl Schultz | |
2004-07-01 | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | |
2004-05-10 | fixed bugs in fxddtex.c | Daniel Borca | |
cleaned up win32 definition files | |||
2004-04-20 | add SciTech's GLDirect driver for Windows. | Alan Hourihane | |
This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... | |||
2004-01-27 | Add new driverfuncs. | Karl Schultz | |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-14 | Replace with version generated from new python script. | Karl Schultz | |
2004-01-13 | add new entrypoints | Karl Schultz | |