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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2004-05-29check for null pointer in Fake_glXCreateGLXPbufferSGIGIX() (bug 961376)Brian Paul
2004-05-28use new interface for tdfx (phase 2)Adam Jackson
2004-05-28Fix type conflict.Adam Jackson
2004-05-28update so it compiles again (untested driver path!). Basically ported changes...Roland Scheidegger
2004-05-28remove never finished verts path (r200_maos_vbtmp.h, r200_maos_verts.c) and u...Roland Scheidegger
2004-05-27Define PFNGLXGETMSCRATEOMLPROC so that DRI will build without includingIan Romanick
2004-05-27Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick
2004-05-27change some explicit references to texture units 0/1 to unit < MaxTextureUnit...Roland Scheidegger
2004-05-27Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick
2004-05-25Added a couple fog coordinate related register defines.Ian Romanick
2004-05-24WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.Felix Kuehling
2004-05-24Clean up some warnings by making sis_fatal_error a macro, and let it take anEric Anholt
2004-05-24Add missing sisInitDriverFuncs call. Fixes segfault.Eric Anholt
2004-05-24stop crash when debuggingDave Airlie
2004-05-21fix bug #957792 (swap buffers), plus misc clean-upsBrian Paul
2004-05-21fix constant texture environment color setup for texture units > 0Roland Scheidegger
2004-05-20doc update; minor changesDaniel Borca
2004-05-20Add support for GL_EXT_blend_[func|equation]_separate. Fix GL_EXT_blend_color...Roland Scheidegger
2004-05-20add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLORRoland Scheidegger
2004-05-20add missing R200_RB3D_BLENDCOLOR registerRoland Scheidegger
2004-05-19added GL_NV_blend_squareDaniel Borca
2004-05-18added some core-level extensionsDaniel Borca
2004-05-14Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix er...Roland Scheidegger
2004-05-13cast driHwLock assignmentBrian Paul
2004-05-13silence warning in assignment to gp.valueBrian Paul
2004-05-13fix parameters to StoreImage()Brian Paul
2004-05-12Fixed code that has computed incorrect number of modes.Erdi Chen
2004-05-12Added support for GL_EXT_blend_equation_separate andIan Romanick
2004-05-12Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick
2004-05-12fix parameters to StoreImage callsBrian Paul
2004-05-12remove last remnants of NEWTEXSTORE stuffBrian Paul
2004-05-12obsolete in favor of regular MakefilesBrian Paul
2004-05-12minor fixesDaniel Borca
2004-05-11Fix a possible segfault caused by the SGI_make_current_read changes.Ian Romanick
2004-05-10fixed bugs in fxddtex.cDaniel Borca
2004-05-09Fix solo build, add missing #ifdef NEW_INTERFACEJon Smirl
2004-05-08Added german translation to option texture_units.Felix Kuehling
2004-05-08Don't mix variable definitions and other statements (fixed build on oldEric Anholt
2004-05-07Add support for GLX_SGI_make_current_read.Ian Romanick
2004-05-07Warning clean-ups.Ian Romanick
2004-05-07Enable use of new DRI interface in i830 driver.Ian Romanick
2004-05-07Add support for the 3rd and 4th texture units. The actual number ofIan Romanick
2004-05-07Added a config option to set the number of available texture units. AIan Romanick
2004-05-07Refactor "classic" texture environments to be implemented in terms ofIan Romanick
2004-05-05Remove a debug printf that should not have been left in.Ian Romanick
2004-05-05Added support for the 3rd texture coordinate for cubemaps and 3DIan Romanick
2004-05-04texture compression: getting warmerDaniel Borca
2004-05-04add r200 x86 sourcesDave Airlie
2004-05-04switch to X86_SOURCESDave Airlie
2004-05-03Skeletal fallback-only DRI driver. Initial checkin, not quite working yet.Adam Jackson