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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2009-02-09i965: need to disable current shader, if any, in intel_clear_tris()Brian Paul
2009-02-07radeon: remove include that breaks build in !OLD_PACKET pathDave Airlie
2009-02-04mesa: make Xlib glXIsDirect() always return TrueBrian Paul
2009-02-04intel: Decode MI operands using specific length masksChris Wilson
2009-02-04intel: Correct decoding of 3DSTATE_PIXEL_SHADER_CONSTANTSChris Wilson
2009-02-04intel: Fix fbo_firecube regression with FBconfigs change.Eric Anholt
2009-02-04r300: make the macros safe. add missing parenthesis.Maciej Cencora
2009-02-04r300: Fix EXP2 fogMaciej Cencora
2009-02-03intel: Fix commented-out glViewport in intel_meta_set_passthrough_transform.Eric Anholt
2009-02-03swrast: Add support for x8r8g8b8 fbconfig.Eric Anholt
2009-02-03xlib: use MESA_GLX_FORCE_DIRECT to make glXIsDirect() always return TrueBrian Paul
2009-02-02mesa: fix stand-alone glslcompilerBrian Paul
2009-02-02i965: Remove brw->attribs now that we can just always look in the GLcontext.Eric Anholt
2009-02-02i965: Delete old metaops code now that there are no remaining consumers.Eric Anholt
2009-02-02intel: replace custom metaops clear with generic.Eric Anholt
2009-01-31intel: Correct FBconfig color masks with DRI2. Fail at copy and paste.Eric Anholt
2009-01-31Build dri.pc during the build rather than the install process.Eric Anholt
2009-01-30i965: bump texture limit to 4kx4kKeith Packard
2009-01-30intel: more debug infoBrian Paul
2009-01-30i965: formatting, comments, whitespace clean-upsBrian Paul
2009-01-30intel: remove unused RenderToTexture fieldBrian Paul
2009-01-30i915: updated render to texture/fbo testBrian Paul
2009-01-30intel: If we're doing a depth clear with tris, do color with it.Eric Anholt
2009-01-30i915: Only call CalcViewport from DrawBuffers instead of Viewport.Eric Anholt
2009-01-30intel: Expose more FBconfigs in the 3D driver.Eric Anholt
2009-01-30Remove stale symlinks to intel/intel_depthstencil.cIan Romanick
2009-01-29intel: remove unused intel_depthstencil.[ch]Brian Paul
2009-01-29intel: remove unused #includesBrian Paul
2009-01-29intel: formatting clean-upsBrian Paul
2009-01-29intel: fix check for Y orientation in span functions.Brian Paul
2009-01-29i965: use bitfields in brw_sf_unit_key structBrian Paul
2009-01-29intel: remove unused intel_rendering_to_texture()Brian Paul
2009-01-29i965: fix render to FBO/texture orientation bugsBrian Paul
2009-01-28intel: Fix up some extension string issuesIan Romanick
2009-01-28Make GL_ARB_draw_buffers mandatoryIan Romanick
2009-01-28Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatoryIan Romanick
2009-01-28Make GL_ARB_vertex_buffer_object mandatoryIan Romanick
2009-01-28Make GL_ARB_multisample mandatoryIan Romanick
2009-01-28Make GL_ARB_texture_compression mandatoryIan Romanick
2009-01-28i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul
2009-01-28i965: implement GL_EXT_texture_swizzleBrian Paul
2009-01-28i965: minor clean-up, comments, etc.Brian Paul
2009-01-28Merge commit 'origin/master' into texture_swizzleBrian Paul
2009-01-28i965: fix bug in pass0_precalc_mov()Brian Paul
2009-01-28i965: minor comment additions/editsBrian Paul
2009-01-28i965: minor improvements in brw_wm_populate_key()Brian Paul
2009-01-28i965: remove pad fieldBrian Paul
2009-01-28i965: widen per-texture bitfields for 16 texture image unitsBrian Paul
2009-01-28i965: minor commentsBrian Paul
2009-01-27intel: clean up more pf mess.Eric Anholt