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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-05-08
r300/compiler: fake equal/notequal for shadow samplers
Marek Olšák
2010-05-08
r300/compiler: use perspective division only for TXP in shadow samplers
Marek Olšák
2010-05-08
r300/compiler: make shadow sampler codegen more readable, add comments
Marek Olšák
2010-05-08
r300/compiler: shorten RC_*SWIZZLE* expressions
Marek Olšák
2010-05-08
r300/compiler: generalize depth texture mode to support arbitrary swizzles
Marek Olšák
2010-05-08
r300/compiler: fix LIT instruction case 0^0 = 1
Marek Olšák
2010-05-07
mesa: remove driver hooks for GetFloat/Integer/Doublev, etc
Brian Paul
2010-05-07
glapi: Move to src/mapi/.
Chia-I Wu
2010-05-04
i965: When an RB gets a new region, clear the old from the state cache.
Eric Anholt
2010-05-04
intel: Don't tile textures so small that size is blown up by over 2x.
Eric Anholt
2010-05-04
osmesa: remove unused var
Brian Paul
2010-05-04
osmesa: fix OSMesa for CHAN_BITS=32
Brian Paul
2010-05-04
intel: Update renderbuffers unconditionally in intelSetTexBuffer2()
Kristian Høgsberg
2010-05-04
intel: Enable GL_EXT_framebuffer_object for gles2
Kristian Høgsberg
2010-05-03
driswrast: Fix more context creation breakage
Kristian Høgsberg
2010-05-03
nouveau: fix nouveau_create_context decleration
Dave Airlie
2010-05-03
swrast: Correct include for mtypes.h
Jakob Bornecrantz
2010-05-02
Update drisw state tracker to use new API aware context create
Xavier Chantry
2010-05-02
Merge branch 'gles2-2'
Kristian Høgsberg
2010-04-28
intel: Only register ES2 extensions for ES2 contexts
Kristian Høgsberg
2010-04-28
configure.ac: Add options to enable GLES1/2 API support
Kristian Høgsberg
2010-04-28
intel: Advertise GLES1/2 for i915+ when enabled
Kristian Høgsberg
2010-04-28
dri: Add DRI entrypoints to create a context for a given API
Kristian Høgsberg
2010-04-28
dri: Add DRI entrypoints to create a context for a given API
Kristian Høgsberg
2010-04-21
radeon: fix warning
Marek Olšák
2010-04-21
intel: Add Sandybridge mobile chipset id
Zhenyu Wang
2010-04-21
intel: Clean up chipset name and gen num for Ironlake
Zhenyu Wang
2010-04-29
i965: Reject shaders with uninlined function calls instead of hanging.
Eric Anholt
2010-04-29
i965: Fix cube map layouts on Ironlake.
Eric Anholt
2010-04-29
i965: Implement VS MAX in a more obvious way.
Eric Anholt
2010-04-29
i965: Use immediate float operands for some VS instructions.
Eric Anholt
2010-04-20
i915: Map sampler indices to texture units correctly for fragment shaders.
Eric Anholt
2010-04-20
i915: Add missing break; after handling the stub NOISE instructions.
Eric Anholt
2010-04-27
Disable scissor when begining meta operations
Pierre Willenbrock
2010-04-27
Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targets
Pierre Willenbrock
2010-04-27
Fill the padding between entrys in the sampler key
Pierre Willenbrock
2010-04-27
i915: Add debugging for just prorgam compile under INTEL_DEBUG=wm
Eric Anholt
2010-04-27
i915: Provide counts in the error messages for program limits.
Eric Anholt
2010-04-28
radeon: fix warnings
Marek Olšák
2010-04-27
dri_util: Assume error checking is done properly in glXMakeCurrent
Jakob Bornecrantz
2010-04-26
r600: add support for more rendering formats
Alex Deucher
2010-04-26
r600: avoid setting invalid bit on r7xx for blits
Alex Deucher
2010-04-26
r600: enable VERT_RESULT_PSIZ - makes point size & attenuation work
Andre Maasikas
2010-04-26
r600: adjust point sprites after 911fa4a4a1
Andre Maasikas
2010-04-24
radeon: Remove NULL check of bo_legacy->tobj.
Vinson Lee
2010-04-24
dri: Remove unnecessary header.
Vinson Lee
2010-04-23
Merge remote branch 'origin/7.8'
Jerome Glisse
2010-04-23
r600: don't enable depth test if there is no depth buffer
Jerome Glisse
2010-04-23
Merge branch '7.8'
Michel Dänzer
2010-04-22
i965: Fix assertion for surface tile offset usage on Ironlake.
Eric Anholt
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