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path: root/src/mesa/main/api_loopback.c
AgeCommit message (Collapse)Author
2003-04-05Pass 4th element correctly in loopback_VertexAttrib4svNVKeith Whitwell
2002-10-29updated email addressesBrian Paul
2002-10-17Add casts to quiet compiler warnings.Karl Schultz
2002-01-14Removed api_compat stuff, there's a better way.Brian Paul
Fixed FogCoord / SecondaryColor mix-ups in api_arrayelt.c
2001-12-21add _compat_VertexAttrib4fNVKeith Whitwell
2001-12-20Further help with dri libGL version skewKeith Whitwell
2001-12-14vertex program check-inBrian Paul
2001-12-04dispatch changes to minimize hassle with XFree86 libGLBrian Paul
2001-11-18API dispath updatesBrian Paul
2001-09-14more warning fixes (Karl Schultz)Brian Paul
2001-05-10Set 'prefer_float_colors' true, now that tnl uses them natively.Keith Whitwell
Apply Jeff Epler's optimization to ci spans as well, remove old code.
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-01-02missed a few color macro changesBrian Paul
2001-01-02Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul
Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
2000-11-27map glIndex* functions to glIndexi() (glIndexub was looping back to glIndexub)Brian Paul
2000-11-24Fixed a couple of bugs that crept into last commitKeith Whitwell
- Eval not compiled correctly - Material colors computed incorrectly Reworked the VERT_TEX flags, now support upto 12 texture units in tnl.
2000-11-24New files...Keith Whitwell