Age | Commit message (Expand) | Author |
2009-08-08 | mesa: simplify glPushAttrib() list building code | Brian Paul |
2009-07-17 | Merge branch 'mesa_7_5_branch' | Brian Paul |
2009-07-14 | mesa: fix texture border color code for glPopAttrib() | Brian Paul |
2009-06-22 | mesa: fix some potential state-restore issues in pop_texture_group() | Brian Paul |
2009-05-22 | mesa: use Elements() for loop limit | Brian Paul |
2009-05-22 | mesa: simplify adjust_buffer_object_ref_counts() | Brian Paul |
2009-05-21 | mesa: fix some potential state-restore issues in pop_texture_group() | Brian Paul |
2009-04-16 | mesa: fix bad mask bit in clip plane restore code for glPopAttrib() | Lars Henning Wendt |
2009-04-03 | mesa: rename some gl_light fields to be clearer | Brian Paul |
2009-03-07 | mesa: move glViewport and glDepthRange functions into new viewport.c file | Brian Paul |
2009-02-28 | mesa: move gl_attrib_node struct to attrib.c too | Brian Paul |
2009-02-28 | mesa: move gl_enable_attrib struct to attrib.c, the only place it's used | Brian Paul |
2009-02-21 | mesa: use an array for current texture objects | Brian Paul |
2009-02-21 | mesa: re-org texgen state | Brian Paul |
2009-02-12 | mesa: don't include m_xform.h where not needed | Brian Paul |
2009-01-30 | mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_cou... | Brian Paul |
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick |
2009-01-28 | Make GL_ARB_texture_compression mandatory | Ian Romanick |
2009-01-28 | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul |
2008-12-31 | mesa: increase max texture image units and GLSL samplers to 16 | Brian Paul |
2008-09-21 | mesa: refactor: move glTexParameter-related functions into new texparam.c file | Brian Paul |
2008-09-21 | mesa: refactor: move glTexEnv-related functions into new texenv.c file | Brian Paul |
2008-09-21 | mesa: refactor: move glTexGen-related functions into new texgen.c file | Brian Paul |
2008-09-21 | mesa: refactor: move multisample-related functions into new multisample.c file | Brian Paul |
2008-09-21 | mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram... | Brian Paul |
2008-09-21 | mesa: refactor: move scissor functions into new scissor.c file | Brian Paul |
2008-09-21 | mesa: remove EXT/NV suffixes from _mesa_PointParameter functions | Brian Paul |
2008-09-05 | mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib() | Brian Paul |
2008-09-04 | mesa: improved gl_buffer_object reference counting | Brian Paul |
2008-03-21 | include varray.h to silence warning | Brian |
2008-03-17 | mesa: avoid to unlock an unlocked array in _mesa_PopClientAttrib | Xiang, Haihao |
2008-02-04 | Allow first != 0 in mesa CVA handling, and add more error checking. | Eric Anholt |
2007-10-28 | Only set R_MODE with NV_point_sprite | Alan Hourihane |
2007-08-16 | replace separate 1D/2D/etc fields with an array indexed by texture target | Brian |
2007-08-16 | Bring over the texobj refcounting changes from mesa_7_0_branch | Brian |
2007-08-13 | Implement mutex/locking around texture object reference counting. | Brian |
2007-07-19 | fix mesa's handling of fbo's / window fb (again) | Roland Scheidegger |
2007-05-23 | restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049 | Brian |
2007-05-23 | incr/decr 1D/2DArray texture refcounts like other targets | Brian |
2007-05-19 | need to copy new 1D/2D array texture objects in _mesa_PushAttrib() | Brian |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-04-17 | don't set GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_RECTANGLE_ARB as that generates... | Brian |
2007-03-16 | Colortable re-org. | Brian |
2007-01-05 | Fix glPush/PopClientAttrib() for VBO state (bug 9445). | Brian |
2006-11-20 | fix glPopAttrib/color material bug #9091 | Brian Paul |
2006-11-01 | Merge texmem-0-3-branch. | Keith Whitwell |
2006-08-04 | fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BIT | Brian Paul |
2006-06-12 | include arrayobj.h | Brian Paul |
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick |
2006-04-22 | Fix yet another issue with popping GL_DRAW_BUFFER state with respect to | Brian Paul |